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| priority:magic:spells:giant_vermin [2023/05/18 01:13] – created elfinlocks | priority:magic:spells:giant_vermin [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Giant Vermin ====== | ||
| - | **School:** Transmutation | ||
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| - | ===== Casting ===== | ||
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| - | **Casting Time:** 1 Standard Action | ||
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| - | **Range:** Close (25 ft. + 5 ft./2 CL) | ||
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| - | ===== Effect ===== | ||
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| - | **Target:** One or more vermin, no two of which can be more than 30 ft. apart | ||
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| - | **Duration: | ||
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| - | **Saving Throw:** None | ||
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| - | **Spell Resistance: | ||
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| - | ===== Description ===== | ||
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| - | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant counterparts. Only one type of vermin can be transmuted (so a single casting cannot affect both a centipede and a spider). You may enlarge 1 vermin in this manner for every 2 caster levels you possess, up to a maximum of 10 vermin at CL 20. | ||
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| - | Giant vermin created by this spell do not attempt to harm you, but your control of such creatures is limited to simple commands (“Attack, | ||
