User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

priority:magic:spells:enervation [2023/05/18 00:13] – created elfinlockspriority:magic:spells:enervation [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
Line 1: Line 1:
-====== Enervation====== 
  
-**School:** Necromancy 
- 
-===== Casting ===== 
- 
-**Casting Time:** 1 Standard Action 
- 
-**Range:** Close (25 ft. + 5 ft./2 CL) 
- 
-===== Effect ===== 
- 
-**Target:** Target creature within range 
- 
-**Duration:** Instantaneous 
- 
-**Saving Throw:** None 
- 
-**Spell Resistance:** Yes 
- 
-===== Description ===== 
- 
-You point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels. Negative levels stack. 
- 
-Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level. If a creature would be affected for 20 or more hours, these are considered to be permanent negative levels instead. 
- 
-An undead creature struck by the ray gains 1d4 x 5 hit points. Any overflow from the undead creature's maximum are applied as Barrier.