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| priority:magic:spells:enervation [2023/05/18 00:13] – created elfinlocks | priority:magic:spells:enervation [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Enervation====== | ||
| - | **School:** Necromancy | ||
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| - | ===== Casting ===== | ||
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| - | **Casting Time:** 1 Standard Action | ||
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| - | **Range:** Close (25 ft. + 5 ft./2 CL) | ||
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| - | ===== Effect ===== | ||
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| - | **Target:** Target creature within range | ||
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| - | **Duration: | ||
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| - | **Saving Throw:** None | ||
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| - | **Spell Resistance: | ||
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| - | ===== Description ===== | ||
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| - | You point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels. Negative levels stack. | ||
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| - | Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level. If a creature would be affected for 20 or more hours, these are considered to be permanent negative levels instead. | ||
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| - | An undead creature struck by the ray gains 1d4 x 5 hit points. Any overflow from the undead creature' | ||
