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| priority:magic:spells:dimensional_anchor [2023/05/17 21:53] – created elfinlocks | priority:magic:spells:dimensional_anchor [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Dimensional Anchor ====== | ||
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| - | **School:** Abjuration | ||
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| - | ===== Casting ===== | ||
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| - | **Casting Time:** 1 Standard Action | ||
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| - | **Range:** Medium (100 ft. + 10 ft./CL) | ||
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| - | ===== Effect ===== | ||
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| - | **Target:** Creature or object within range | ||
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| - | **Duration: | ||
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| - | **Saving Throw:** None | ||
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| - | **Spell Resistance: | ||
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| - | ===== Description ===== | ||
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| - | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement barred by a dimensional anchor include [[blink]], [[dimension door]], [[ethereal jaunt]], [[etherealness]], | ||
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| - | A dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, dimensional anchor does not prevent summoned creatures from disappearing at the end of a summoning spell. | ||
