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priority:magic:spells:desecrate [2023/05/15 20:45] – created elfinlockspriority:magic:spells:desecrate [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Desecrate ====== 
  
-**School:** Evocation [Evil] 
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-===== Casting ===== 
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-**Casting Time:** 1 Standard Action 
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-**Range:** Close (25 ft. + 5 ft./2 CL) 
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-===== Effect ===== 
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-**Target:** 20 ft. radius emanation from target location 
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-**Duration:** 2 hours/CL 
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-**Saving Throw:** None 
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-**Spell Resistance:** Yes 
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-===== Description ===== 
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-This spell imbues an area with negative energy. The DC to resist negative channeled energy within this area gains a +3 profane bonus. Every undead creature entering a desecrated area gains a +1 profane bonus on all attack rolls, damage rolls, and saving throws. An undead creature created within or summoned into such an area gains +1 hit point per HD. 
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-If the desecrated area contains an altar, shrine, or other permanent fixture dedicated to an evil deity or aligned higher power, the modifiers given above are doubled (+6 profane bonus to negative channeled energy DCs, +2 profane bonus and +2 hit points per HD for undead created in the area). If the area contains an altar, shrine, or other permanent fixture of a deity, pantheon, or higher power of good alignment, the desecrate spell additionally curses the area, cutting off its connection with the associated deity or power. 
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-Furthermore, anyone who casts [[Animate Dead]] within this area may create as many as double the normal amount of undead (that is, 4 HD per caster level rather than 2 HD per caster level). 
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-Desecrate counters and dispels [[Consecrate]].