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priority:magic:casting_traditions [2026/05/04 21:46] – [Casting Traditions] elfinlockspriority:magic:casting_traditions [2026/05/04 21:50] (current) – [Casting Traditions] elfinlocks
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 All spellcasters possess a Tradition, the means by which a caster manifests magic in the world. Traditions provide explanation for both the source of the caster's magic, as well as common signs of their particular style of casting. The number of [[priority:magic:schools|Schools of Magic]] you may use is directly correlated to the number of Traditions which you possess. All spellcasters possess a Tradition, the means by which a caster manifests magic in the world. Traditions provide explanation for both the source of the caster's magic, as well as common signs of their particular style of casting. The number of [[priority:magic:schools|Schools of Magic]] you may use is directly correlated to the number of Traditions which you possess.
  
-Traditions all possess a value in points. Typically, a Tradition worth **one** point provides the caster with **two** schools of magic, and thus a total of 4 Tradition points would unlock all eight schools of magic. +  * The first step in selecting your Tradition is your **Primary Casting Attribute.** The chosen [[priority:abilities|Ability Score]] must be mental (Intelligence, Wisdom, or Charisma), unless you possess a specific Talent or Boon which permits otherwise. This choice is typically up to personal preference, regardless of the presence of campaign-specific traditions (though the game world in question may trend towards one particular ability over another). 
 +  * Secondly, although you do not necessarily have to choose your [[chargen:common_terms#secondary_attribute_modifiers|Secondary Attribute]] until you select a Talent or other ability which calls for one, it is worth bearing in mind that your Secondary Attribute **must** differ from your Primary Casting Attribute - an ability cannot be primary and secondary at the same time! 
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 +Following this choice, you must determine the specifics of your tradition: how do **you** manifest magic? Traditions all possess a value in points. Typically, a Tradition worth **one** point provides the caster with **two** schools of magic, and thus a total of 4 Tradition points would unlock all eight [[priority:magic:schools|schools of magic]]
  
 From here, Traditions are separated into two categories: **Campaign-Specific**, and **Custom**.  From here, Traditions are separated into two categories: **Campaign-Specific**, and **Custom**.