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priority:combat [2026/01/08 23:49] – [Battle Damage] vondorpriority:combat [2026/01/08 23:54] (current) – [Battle Damage] vondor
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 **6) Its Over Guys (DC 30):**  The wound is just too deep and now a slow death is likely. The character is Stunned and each round suffer 1d6 damage to the Limb until it is destroyed.  **6) Its Over Guys (DC 30):**  The wound is just too deep and now a slow death is likely. The character is Stunned and each round suffer 1d6 damage to the Limb until it is destroyed. 
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 +**Slashing Damage**
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 +**1-2) Deep Cut (DC 15):** The Character is Winded from the pain of the nasty gash.
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 +**3-4) Muscles Severed (DC 15):** Muscle damage makes every task more difficult,  the character is Fatigued 
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 +**5) Peeling Wounds (DC 20):** Sometimes movement is the worst thing you can do for an injury... Each time the character takes any kind of action that results in movement or combat, flip a coin, if Heads nothing happens, if Tails the limb takes 2d6 damage.  
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 +**6) By a Thread (DC 30):** As long as you do //nothing// you'll be fine... If the Character takes any actions that result in movement or combat, the limb is instantly destroyed 
 ====Permanent Injuries==== ====Permanent Injuries====