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| priority:abilities [2026/04/21 03:37] – [Table: Ability Score Experience Costs] reon | priority:abilities [2026/04/21 17:55] (current) – [Abilities] reon | ||
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| The Ability Scores dictate the core capabilities of a character - their strengths (literally or figuratively) and weaknesses. When you select a Priority for your abilities on the [[..priority|Priority Chart]], the listed number dictates the number of points you may assign to your Ability Scores. | The Ability Scores dictate the core capabilities of a character - their strengths (literally or figuratively) and weaknesses. When you select a Priority for your abilities on the [[..priority|Priority Chart]], the listed number dictates the number of points you may assign to your Ability Scores. | ||
| - | **All Ability Scores begin at 0, The highest you may raise an ability at [[: | + | **All Ability Scores begin at 0, The highest you may raise an ability at [[: |
| For a breakdown of common uses of each Ability Score, please see the descriptions below. | For a breakdown of common uses of each Ability Score, please see the descriptions below. | ||
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| ^ Priority | ^ Priority | ||
| - | | S | + | | S |
| - | | A | + | | A |
| - | | B | + | | B |
| - | | C | + | | C |
| - | | D | + | | D |
| </ | </ | ||
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| You apply your character’s Charisma modifier to: | You apply your character’s Charisma modifier to: | ||
| - | *[[Con]], [[Charm]], [[Disguise]], | + | *Con, [[Charm]], [[Disguise]], |
| *Checks that represent attempts to influence others. | *Checks that represent attempts to influence others. | ||
| *[[Will saving throws]]. | *[[Will saving throws]]. | ||
