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| priority:abilities [2023/06/09 02:44] – [Abilities] elfinlocks | priority:abilities [2024/10/29 17:23] (current) – [Abilities] elfinlocks | ||
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| The Ability Scores dictate the core capabilities of a character - their strengths (literally or figuratively) and weaknesses. When you select a Priority for your abilities on the [[..priority|Priority Chart]], the listed number dictates the number of points you may assign to your Ability Scores. | The Ability Scores dictate the core capabilities of a character - their strengths (literally or figuratively) and weaknesses. When you select a Priority for your abilities on the [[..priority|Priority Chart]], the listed number dictates the number of points you may assign to your Ability Scores. | ||
| - | **All Ability Scores begin at 6, before [[chargen: | + | **All Ability Scores begin at 6, The highest you may raise an ability |
| For a breakdown of common uses of each Ability Score, please see the descriptions below. | For a breakdown of common uses of each Ability Score, please see the descriptions below. | ||
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| ===Table: Ability Priority=== | ===Table: Ability Priority=== | ||
| - | ^ Priority ^ Ability Points ^ | + | ^ Priority |
| - | | A | 42 | + | | S | 48 |
| - | | B | 38 | + | | A | 41 |
| - | | C | 35 | | + | | B | 35 | |
| - | | D | 30 | | + | | C | 30 | |
| - | | E | 26 | | + | | D | 26 | |
| </ | </ | ||
| - | < | + | |
| - | You may increase | + | <WRAP center round info 60%> |
| + | Make sure to account for your Race's bonuses and penalties, | ||
| </ | </ | ||
| + | |||
| + | ===== Table: Ability Score Experience Costs ===== | ||
| + | |||
| + | You may increase your ability scores to a maximum of 30 in any given score. Each increase to an ability score costs Experience, as shown on the table below. | ||
| + | <WRAP tablewidth 100% center> | ||
| + | |||
| + | ^ Ability | ||
| + | ^ 6 | 18 | 30 | 34 | 38 | 44 | 50 | 60 | 70 | 82 | 94 | 108 | 122 | 138 | 154 | 172 | 190 | 212 | 234 | 258 | 338 | 418 | 498 | 578 | 658 | | ||
| + | ^ 7 | - | 12 | 16 | 20 | 26 | 32 | 42 | 52 | 64 | 76 | 90 | 104 | 120 | 136 | 154 | 172 | 194 | 216 | 240 | 320 | 400 | 480 | 560 | 640 | | ||
| + | ^ 8 | - | - | 4 | 8 | 14 | 20 | 30 | 40 | 52 | 64 | 78 | 92 | 108 | 124 | 142 | 160 | 182 | 204 | 228 | 308 | 388 | 468 | 548 | 628 | | ||
| + | ^ 9 | - | - | - | 4 | 10 | 16 | 26 | 36 | 48 | 60 | 74 | 88 | 104 | 120 | 138 | 156 | 178 | 200 | 224 | 304 | 384 | 464 | 544 | 624 | | ||
| + | ^ 10 | - | - | - | - | 6 | 12 | 22 | 32 | 44 | 56 | 70 | 84 | 100 | 116 | 134 | 152 | 174 | 196 | 220 | 300 | 380 | 460 | 540 | 620 | | ||
| + | ^ 11 | - | - | - | - | - | 6 | 16 | 26 | 38 | 50 | 64 | 78 | 94 | 110 | 128 | 146 | 168 | 190 | 214 | 294 | 374 | 454 | 534 | 614 | | ||
| + | ^ 12 | - | - | - | - | - | - | 10 | 20 | 32 | 44 | 58 | 72 | 88 | 104 | 122 | 140 | 162 | 184 | 208 | 288 | 368 | 448 | 528 | 608 | | ||
| + | ^ 13 | - | - | - | - | - | - | - | 10 | 22 | 34 | 48 | 62 | 78 | 94 | 112 | 130 | 152 | 174 | 198 | 278 | 358 | 438 | 518 | 598 | | ||
| + | ^ 14 | - | - | - | - | - | - | - | - | 12 | 24 | 38 | 52 | 68 | 84 | 102 | 120 | 142 | 164 | 188 | 268 | 348 | 428 | 508 | 588 | | ||
| + | ^ 15 | - | - | - | - | - | - | - | - | - | 12 | 26 | 40 | 56 | 72 | 90 | 108 | 130 | 152 | 176 | 256 | 336 | 416 | 496 | 576 | | ||
| + | ^ 16 | - | - | - | - | - | - | - | - | - | - | 14 | 28 | 44 | 60 | 78 | 96 | 118 | 140 | 164 | 244 | 324 | 404 | 484 | 564 | | ||
| + | ^ 17 | - | - | - | - | - | - | - | - | - | - | - | 14 | 30 | 46 | 64 | 82 | 104 | 126 | 150 | 230 | 310 | 390 | 470 | 550 | | ||
| + | ^ 18 | - | - | - | - | - | - | - | - | - | - | - | - | 16 | 32 | 50 | 68 | 90 | 112 | 136 | 216 | 296 | 376 | 456 | 536 | | ||
| + | ^ 19 | - | - | - | - | - | - | - | - | - | - | - | - | - | 16 | 34 | 52 | 74 | 96 | 120 | 200 | 280 | 360 | 440 | 520 | | ||
| + | ^ 20 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 36 | 58 | 80 | 104 | 184 | 264 | 344 | 424 | 504 | | ||
| + | ^ 21 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 40 | 62 | 86 | 166 | 246 | 326 | 406 | 486 | | ||
| + | ^ 22 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 22 | 44 | 68 | 148 | 228 | 308 | 388 | 468 | | ||
| + | ^ 23 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 22 | 46 | 126 | 206 | 286 | 366 | 446 | | ||
| + | ^ 24 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 24 | 80 | 80 | 80 | 80 | 80 | | ||
| + | ^ 25 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 24 | 50 | 76 | 104 | 132 | | ||
| + | ^ 26 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 26 | 52 | 80 | 108 | | ||
| + | ^ 27 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 26 | 54 | 82 | | ||
| + | ^ 28 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 28 | 28 | | ||
| + | ^ 29 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 28 | | ||
| + | ^ 30 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | | ||
| + | </ | ||
| ===== The Ability Scores ===== | ===== The Ability Scores ===== | ||
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| *The number of bonus languages your character knows at the start of the game. These are in addition to any starting racial languages and Common. If you have a penalty, you can still read and speak your racial languages unless your Intelligence is lower than 3. | *The number of bonus languages your character knows at the start of the game. These are in addition to any starting racial languages and Common. If you have a penalty, you can still read and speak your racial languages unless your Intelligence is lower than 3. | ||
| - | | + | *[[priority: |
| - | | + | |
| *Certain spellcasters gain bonus spells based on their Intelligence score. See [[Magic]] for more details. | *Certain spellcasters gain bonus spells based on their Intelligence score. See [[Magic]] for more details. | ||
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| *[[Bluff]], [[Diplomacy]], | *[[Bluff]], [[Diplomacy]], | ||
| *Checks that represent attempts to influence others. | *Checks that represent attempts to influence others. | ||
| - | *[[Channel energy]] DCs for characters attempting to harm undead foes. | ||
| *[[Will saving throws]]. | *[[Will saving throws]]. | ||
