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| paths:spellblade_path [2026/03/09 05:44] – hyperlinking CL page elfinlocks | paths:spellblade_path [2026/05/04 21:59] (current) – [The Spellblade’s Path] elfinlocks | ||
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| * **Requirements: | * **Requirements: | ||
| - | Whenever you cast a spell of the same school, element, or Tier within a 1 minute increment, the[[priority: | + | Whenever you cast a spell of the same school, element, or Tier within a 1 minute increment, the [[priority: |
| </ | </ | ||
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| * **Requirements: | * **Requirements: | ||
| - | You may expend 3 MP as a Swift Action to resolve all of your melee weapon attack rolls against your target' | + | You may expend 3 MP as a Swift Action to resolve all of your melee weapon attack rolls against your target' |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
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| === Black Blade Traits: === | === Black Blade Traits: === | ||
| - | == [[chargen: | + | == CST 2: Masterwork == |
| * **Unbreakable (Ex):** As long as the Black Blade has at least 1 point in its[[priority: | * **Unbreakable (Ex):** As long as the Black Blade has at least 1 point in its[[priority: | ||
| - | == [[chargen: | + | == CST 5: +1 Enchantment == |
| * **Attunement (Su):** By spending 2 MP and using a free action, the Black Blade may change the type of elemental damage it is treated as. This effect lasts for rounds equal to Caster Level. | * **Attunement (Su):** By spending 2 MP and using a free action, the Black Blade may change the type of elemental damage it is treated as. This effect lasts for rounds equal to Caster Level. | ||
| - | == [[chargen: | + | == CST 8: +2 Enchantment == |
| * **Teleport Blade (Su):** The character can teleport the Black Blade to an open hand as a Full Round action. This can function up to a distance of 1 mile. By spending 10 minutes the character can teleport the blade from any location unless some force would prevent teleportation on either end. | * **Teleport Blade (Su):** The character can teleport the Black Blade to an open hand as a Full Round action. This can function up to a distance of 1 mile. By spending 10 minutes the character can teleport the blade from any location unless some force would prevent teleportation on either end. | ||
| - | == [[chargen: | + | == CST 11: +3 Enchantment == |
| * **Mana Transfer (Su):** The Black Blade can transfer MP to the wielder and vice versa. Doing so inflicts 1 damage (cannot be resisted in any way) to the donor per MP transferred. If the Black Blades attempts to transfer[[priority: | * **Mana Transfer (Su):** The Black Blade can transfer MP to the wielder and vice versa. Doing so inflicts 1 damage (cannot be resisted in any way) to the donor per MP transferred. If the Black Blades attempts to transfer[[priority: | ||
| - | == [[chargen: | + | == CST 14: +4 Enchantment == |
| * **Split Soul (Ex):** The Black Blade can split itself into separate items dividing MP between each selected item according to the Character’s choice. The enchantment bonuses can be split up however desired as long as the items combined total does not exceed the maximum allowed bonuses This process takes 8 hours to complete. The soul can be returned to the primary host as an immediate action, spending all MP stored in the split items. The primary item can be changed by performing a ritual that takes 24 hours. | * **Split Soul (Ex):** The Black Blade can split itself into separate items dividing MP between each selected item according to the Character’s choice. The enchantment bonuses can be split up however desired as long as the items combined total does not exceed the maximum allowed bonuses This process takes 8 hours to complete. The soul can be returned to the primary host as an immediate action, spending all MP stored in the split items. The primary item can be changed by performing a ritual that takes 24 hours. | ||
| - | == [[chargen: | + | == CST 17: +5 Enchantment == |
| * **Possession (Su):** The Black Blade can attempt to merge with another item (magical or not) and exert control over it or the wielder, manifesting in a variety of effects. On a mundane object, it would most often have little to no effect, aside from granting it the traits of the black blade. A black blade can generally possess objects not much larger than a normal door, but it is left to a GM’s discretion on size limitations. | * **Possession (Su):** The Black Blade can attempt to merge with another item (magical or not) and exert control over it or the wielder, manifesting in a variety of effects. On a mundane object, it would most often have little to no effect, aside from granting it the traits of the black blade. A black blade can generally possess objects not much larger than a normal door, but it is left to a GM’s discretion on size limitations. | ||
