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| paths:spellblade_path [2025/06/20 03:34] – [The Spellblade’s Path] reon | paths:spellblade_path [2026/03/09 05:44] (current) – hyperlinking CL page elfinlocks | ||
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| ===== The Spellblade’s Path ===== | ===== The Spellblade’s Path ===== | ||
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| * **Requirements: | * **Requirements: | ||
| - | With this talent, whenever a character casts a spell, they may deliver the spell through any weapon they are wielding as part of a melee attack. Instead of casting the spell normally, the character can make one free melee attack with their weapon (at their highest | + | With this talent, whenever a character casts a spell, they may deliver the spell through any weapon they are wielding as part of a melee attack. Instead of casting the spell normally, the character can make one free melee attack with their weapon (at their highest |
| only applies to melee or ranged touch attack based spells, or another spell that can critically hit). | only applies to melee or ranged touch attack based spells, or another spell that can critically hit). | ||
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| * **Requirements: | * **Requirements: | ||
| - | When using Spellstrike you may use BaB in place on of CL. (You may select the same Casting Tradition as an existing CL, however is some cases a more appropriate tradition may be applicable. Communicate with your GM on this to determine what would work best.) | + | When using Spellstrike you may use [[priority: |
| </ | </ | ||
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| * **Requirements: | * **Requirements: | ||
| - | Whenever you cast a spell of the same school, element, or Tier within a 1 minute increment, the Mana cost is reduced by 1. Additionally, | + | Whenever you cast a spell of the same school, element, or Tier within a 1 minute increment, the[[priority: |
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| ==== Arcane Scent ==== | ==== Arcane Scent ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | You gain Scent, as the monster ability, within a range of 30 ft. However, your Scent only works against creatures or other suitable entities that are capable of casting magic. Additionally, | + | You gain Scent, as the monster ability, within a range of 30 ft. However, your Scent only works against creatures or other suitable entities that are capable of casting magic. Additionally, |
| </ | </ | ||
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| ==== Ranged Spellstrike ==== | ==== Ranged Spellstrike ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You may use Spellstrike with a ranged weapon. You may not combine ranged and melee attacks as a part of the same full round action. All attacks using Ranged Spellstrike must be resolved as ranged attacks. You cannot apply a melee touch attack to ranged Spellstrike without using Metamagic or similar effects. Use the range increment of the ranged weapon or the spell to determine your range increment for Ranged Spellstrike, | You may use Spellstrike with a ranged weapon. You may not combine ranged and melee attacks as a part of the same full round action. All attacks using Ranged Spellstrike must be resolved as ranged attacks. You cannot apply a melee touch attack to ranged Spellstrike without using Metamagic or similar effects. Use the range increment of the ranged weapon or the spell to determine your range increment for Ranged Spellstrike, | ||
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| ==== Natural Spellstrike ==== | ==== Natural Spellstrike ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You may use Spellstrike with a natural weapon. You may not combine natural and melee attacks as a part of the same full round action. All attacks using Natural Spellstrike must be resolved as natural attacks. You must select which natural weapon is infused with Spellstrike before the attack roll is made. | You may use Spellstrike with a natural weapon. You may not combine natural and melee attacks as a part of the same full round action. All attacks using Natural Spellstrike must be resolved as natural attacks. You must select which natural weapon is infused with Spellstrike before the attack roll is made. | ||
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| ==== Black Blade ==== | ==== Black Blade ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| When this talent is unlocked the Player selects a single weapon or non-magical piece of equipment. They will either stumble upon it, or if they already have the item, it will awaken. The selected item becomes an intelligent magic item that has an alignment within one step of the character (Players choice) and will treat the character as an ally, willingly risking safety or sacrificing itself to aid the character' | When this talent is unlocked the Player selects a single weapon or non-magical piece of equipment. They will either stumble upon it, or if they already have the item, it will awaken. The selected item becomes an intelligent magic item that has an alignment within one step of the character (Players choice) and will treat the character as an ally, willingly risking safety or sacrificing itself to aid the character' | ||
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| - | * **Unbreakable (Ex):** As long as the Black Blade has at least 1 point in its Mana pool, it is immune to the broken condition. If broken, the black blade is unconscious and powerless until repaired. If destroyed, the black blade can be reforged as a 24 hour ritual. | + | * **Unbreakable (Ex):** As long as the Black Blade has at least 1 point in its[[priority: |
| == [[chargen: | == [[chargen: | ||
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| == [[chargen: | == [[chargen: | ||
| - | * **Mana Transfer (Su):** The Black Blade can transfer MP to the wielder and vice versa. Doing so inflicts 1 damage (cannot be resisted in any way) to the donor per MP transferred. If the Black Blades attempts to transfer mana to a creature that does not have this talent unlocked both creatures take 10 unresistable damage per MP transferred as their bodies are overwhelmed by the energy. (this ability ignore Unbreakable if used by a creature lacking this talent) | + | * **Mana Transfer (Su):** The Black Blade can transfer MP to the wielder and vice versa. Doing so inflicts 1 damage (cannot be resisted in any way) to the donor per MP transferred. If the Black Blades attempts to transfer[[priority: |
| == [[chargen: | == [[chargen: | ||
