Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| paths:spellblade_path [2025/04/30 04:30] – [The Spellblade’s Path] reon | paths:spellblade_path [2026/03/09 05:44] (current) – hyperlinking CL page elfinlocks | ||
|---|---|---|---|
| Line 15: | Line 15: | ||
| * [[priority: | * [[priority: | ||
| * [[priority: | * [[priority: | ||
| - | * [[priority: | + | * [[priority: |
| ===== The Spellblade’s Path ===== | ===== The Spellblade’s Path ===== | ||
| Line 21: | Line 21: | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Spellstrike (Su) ==== | ==== Spellstrike (Su) ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | With this talent, whenever a character casts a spell, they may deliver the spell through any weapon they are wielding as part of a melee attack. Instead of casting the spell normally, the character can make one free melee attack with their weapon (at their highest | + | With this talent, whenever a character casts a spell, they may deliver the spell through any weapon they are wielding as part of a melee attack. Instead of casting the spell normally, the character can make one free melee attack with their weapon (at their highest |
| only applies to melee or ranged touch attack based spells, or another spell that can critically hit). | only applies to melee or ranged touch attack based spells, or another spell that can critically hit). | ||
| - | The damage for this ability is treated as Enhancement | + | The damage for this ability is treated as [[chargen: |
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | ==== Spell Combat (Su) ==== | ||
| + | * **Requirements: | ||
| + | |||
| + | When using Spellstrike you may use [[priority: | ||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | ==== Tactical Casting (Su) ==== | ||
| + | * **Requirements: | ||
| + | |||
| + | When using Spellstrike you may use TP in place on of MP when using Spellstrike. All other Spellblade talents may replace TP where it would otherwise use MP. (This ability cannot be used on any other Spell or Talent | ||
| + | </ | ||
| + | |||
| + | |||
| + | <WRAP round box> | ||
| + | ==== Spell Preparation (Su) ==== | ||
| + | * **Requirements: | ||
| + | When using Spellstrike you may instead cast a spell targeting yourself before rolling an attack (or forgo the attack entirely) | ||
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Spell Recall (Su) ==== | ==== Spell Recall (Su) ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| Whenever you cast the same spell within 1 minute, the spell' | Whenever you cast the same spell within 1 minute, the spell' | ||
| Line 38: | Line 59: | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Improvisational Casting ==== | ==== Improvisational Casting ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You may cast a spell without knowing it by spending 3x the normal [[priority: | You may cast a spell without knowing it by spending 3x the normal [[priority: | ||
| Line 44: | Line 65: | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Improved Spell Strike ==== | ==== Improved Spell Strike ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | You gain a +2 bonus on concentration checks when casting defensively. In addition, when you critically strike with Spell Combat, you may forgo the critical multiplier and spend 1 [[priority: | + | You gain a +4 bonus on concentration checks when casting defensively. In addition, when you critically strike with Spell Combat, you may forgo the critical multiplier and spend 1 [[priority: |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Improved Spell Recall ==== | ==== Improved Spell Recall ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | Whenever you cast a spell of the same school, element, or Tier within a 1 minute increment, the Mana cost is reduced by 1. Additionally, | + | Whenever you cast a spell of the same school, element, or Tier within a 1 minute increment, the[[priority: |
| </ | </ | ||
| Line 64: | Line 85: | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Arcane Scent ==== | ==== Arcane Scent ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | You gain Scent, as the monster ability, within a range of 30 ft. However, your Scent only works against creatures or other suitable entities that are capable of casting magic. Additionally, | + | You gain Scent, as the monster ability, within a range of 30 ft. However, your Scent only works against creatures or other suitable entities that are capable of casting magic. Additionally, |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Ranged Spellstrike ==== | ==== Ranged Spellstrike ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You may use Spellstrike with a ranged weapon. You may not combine ranged and melee attacks as a part of the same full round action. All attacks using Ranged Spellstrike must be resolved as ranged attacks. You cannot apply a melee touch attack to ranged Spellstrike without using Metamagic or similar effects. Use the range increment of the ranged weapon or the spell to determine your range increment for Ranged Spellstrike, | You may use Spellstrike with a ranged weapon. You may not combine ranged and melee attacks as a part of the same full round action. All attacks using Ranged Spellstrike must be resolved as ranged attacks. You cannot apply a melee touch attack to ranged Spellstrike without using Metamagic or similar effects. Use the range increment of the ranged weapon or the spell to determine your range increment for Ranged Spellstrike, | ||
| Line 80: | Line 101: | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Natural Spellstrike ==== | ==== Natural Spellstrike ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You may use Spellstrike with a natural weapon. You may not combine natural and melee attacks as a part of the same full round action. All attacks using Natural Spellstrike must be resolved as natural attacks. You must select which natural weapon is infused with Spellstrike before the attack roll is made. | You may use Spellstrike with a natural weapon. You may not combine natural and melee attacks as a part of the same full round action. All attacks using Natural Spellstrike must be resolved as natural attacks. You must select which natural weapon is infused with Spellstrike before the attack roll is made. | ||
| Line 92: | Line 113: | ||
| <WRAP round box> | <WRAP round box> | ||
| ==== Black Blade ==== | ==== Black Blade ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| When this talent is unlocked the Player selects a single weapon or non-magical piece of equipment. They will either stumble upon it, or if they already have the item, it will awaken. The selected item becomes an intelligent magic item that has an alignment within one step of the character (Players choice) and will treat the character as an ally, willingly risking safety or sacrificing itself to aid the character' | When this talent is unlocked the Player selects a single weapon or non-magical piece of equipment. They will either stumble upon it, or if they already have the item, it will awaken. The selected item becomes an intelligent magic item that has an alignment within one step of the character (Players choice) and will treat the character as an ally, willingly risking safety or sacrificing itself to aid the character' | ||
| Line 107: | Line 128: | ||
| - | * **Unbreakable (Ex):** As long as the Black Blade has at least 1 point in its Mana pool, it is immune to the broken condition. If broken, the black blade is unconscious and powerless until repaired. If destroyed, the black blade can be reforged as a 24 hour ritual. | + | * **Unbreakable (Ex):** As long as the Black Blade has at least 1 point in its[[priority: |
| == [[chargen: | == [[chargen: | ||
| Line 119: | Line 140: | ||
| == [[chargen: | == [[chargen: | ||
| - | * **Mana Transfer (Su):** The Black Blade can transfer MP to the wielder and vice versa. Doing so inflicts 1 damage (cannot be resisted in any way) to the donor per MP transferred. If the Black Blades attempts to transfer mana to a creature that does not have this talent unlocked both creatures take 10 unresistable damage per MP transferred as their bodies are overwhelmed by the energy. (this ability ignore Unbreakable if used by a creature lacking this talent) | + | * **Mana Transfer (Su):** The Black Blade can transfer MP to the wielder and vice versa. Doing so inflicts 1 damage (cannot be resisted in any way) to the donor per MP transferred. If the Black Blades attempts to transfer[[priority: |
| == [[chargen: | == [[chargen: | ||
