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| paths:spellblade_path [2024/10/29 17:44] – elfinlocks | paths:spellblade_path [2025/07/08 16:42] (current) – [Key Skills] vondor |
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| * [[priority:skills:knowledge|Knowledge]] (Arcana) | * [[priority:skills:knowledge|Knowledge]] (Arcana) |
| * [[priority:skills:knowledge|Knowledge]] (Dungeoneering) | * [[priority:skills:knowledge|Knowledge]] (Dungeoneering) |
| * [[priority:skills:spellcraft|Spellcraft]] | * [[priority:skills:research|Research]] |
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| ===== The Spellblade’s Path ===== | ===== The Spellblade’s Path ===== |
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| ==== Spell Combat (Ex) ==== | ==== Spellstrike (Su) ==== |
| * **Requirements:** [[chargen:common_terms#core_stats|CST]] 2, [[priority:skills:spellcraft|Spellcraft]] 3, 20 EXP | * **Requirements:** [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:research|Research]] 5, 10 EXP |
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| You learn to cast spells and wield weapons at the same time. This functions much like [[chargen:universal_talents#two_weapon_fighting|Two-Weapon Fighting]], except the off-hand weapon is a spell that is being cast. To use this ability, the character must have one hand free (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. As a full-round action, the character can make all of their attacks with their melee weapon at a –2 penalty and can also cast any spell from their spell list with a casting time of 1 Standard Action (any attack roll made as part of this spell also takes this penalty). If they cast this spell defensively, they may decide to take an additional penalty on their attack rolls, up to their Primary Casting Attribute bonus, and add the same amount as a circumstance bonus on their concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A character can choose to cast the spell first, or make the weapon attacks first, but if they have more than one attack, they cannot cast the spell between weapon attacks. | With this talent, whenever a character casts a spell, they may deliver the spell through any weapon they are wielding as part of a melee attack. Instead of casting the spell normally, the character can make one free melee attack with their weapon (at their highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage in addition spell damage as well as the effects of the spell. (non-damaging effects of spells still require a saving throw vs the spells effect) This attack uses the weapon’s critical threat increment, but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier (the damage multiplier |
| | only applies to melee or ranged touch attack based spells, or another spell that can critically hit). |
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| | The damage for this ability is treated as [[chargen:common_terms#enhancement_bonuses|Enhancement bonus]]. |
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| ==== Spellstrike (Su) ==== | ==== Spell Combat (Su) ==== |
| * **Requirements:** [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:spellcraft|Spellcraft]] 5, 25 EXP | * **Requirements:** [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:research|Research]] 5, 5 EXP |
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| With this talent, whenever a character casts a spell, they may deliver the spell through any weapon they are wielding as part of a melee attack. Instead of casting the spell normally, the character can make one free melee attack with their weapon (at their highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage in addition spell damage as well as the effects of the spell. (non-damaging effects of spells still require a saving throw vs the spells effect) If the character makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. This attack uses the weapon’s critical threat increment, but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier (the damage multiplier only applies to melee or ranged touch attack based spells, or another spell that can critically hit). | When using Spellstrike you may use BaB in place on of CL. (You may select the same Casting Tradition as an existing CL, however is some cases a more appropriate tradition may be applicable. Communicate with your GM on this to determine what would work best.) |
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| | ==== Tactical Casting (Su) ==== |
| | * **Requirements:** [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:research|Research]] 5, Spell Combat, 5 EXP |
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| | When using Spellstrike you may use TP in place on of MP when using Spellstrike. All other Spellblade talents may replace TP where it would otherwise use MP. (This ability cannot be used on any other Spell or Talent that normally uses MP). |
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| | ==== Spell Preparation (Su) ==== |
| | * **Requirements:** [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:research|Research]] 5, Spell Combat, 5 EXP |
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| | When using Spellstrike you may instead cast a spell targeting yourself before rolling an attack (or forgo the attack entirely) |
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| ==== Spell Recall (Su) ==== | ==== Spell Recall (Su) ==== |
| * **Requirements:** [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:spellcraft|Spellcraft]] 5, 10 EXP | * **Requirements:** [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:research|Research]] 5, 10 EXP |
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| Whenever you cast the same spell within 1 minute, the spell's [[priority:magic#mana|Mana]] cost is reduced by 1, to a minimum cost of 1 MP. | Whenever you cast the same spell within 1 minute, the spell's [[priority:magic#mana|Mana]] cost is reduced by 1, to a minimum cost of 1 MP. |
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| ==== Improvisational Casting ==== | ==== Improvisational Casting ==== |
| * **Requirements:** [[chargen:common_terms#core_stats|CST]] 11, [[priority:skills:spellcraft|Spellcraft]] 5, 30 EXP | * **Requirements:** [[chargen:common_terms#core_stats|CST]] 11, [[priority:skills:research|Research]] 5, 25 EXP |
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| You may cast a spell without knowing it by spending 3x the normal [[priority:magic#mana|MP]] cost. You may not apply [[paths:metamagic_path|Metamagic]] Talents to a spell cast this way. You may only select an unknown spell up to one Tier below the highest Spell Tier which you have access to. | You may cast a spell without knowing it by spending 3x the normal [[priority:magic#mana|MP]] cost. You may not apply [[paths:metamagic_path|Metamagic]] Talents to a spell cast this way. You may only select an unknown spell up to one Tier below the highest Spell Tier which you have access to. |
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| ==== Improved Spell Strike ==== | ==== Improved Spell Strike ==== |
| * **Requirements:** Spell Strike, [[chargen:common_terms#core_stats|CST]] 13, [[priority:skills:spellcraft|Spellcraft]] 7, 15 EXP | * **Requirements:** Spell Strike, [[chargen:common_terms#core_stats|CST]] 13, [[priority:skills:research|Research]] 7, 10 EXP |
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| You gain a +2 bonus on concentration checks when casting defensively. In addition, when you critically strike with Spell Combat, you may forgo the critical multiplier and spend 1 [[priority:magic#mana|MP]] to increase the saving throw DC of the spell by (2 + the weapons critical multiplier). For example, using this ability with an Axe (x3 multiplier) would increase the DC of the spell by a total of 5. | You gain a +4 bonus on concentration checks when casting defensively. In addition, when you critically strike with Spell Combat, you may forgo the critical multiplier and spend 1 [[priority:magic#mana|MP]] to increase the saving throw DC of the spell by (4 + the weapons critical multiplier). For example, using this ability with an Axe (x3 multiplier) would increase the DC of the spell by a total of 7. |
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| ==== Improved Spell Recall ==== | ==== Improved Spell Recall ==== |
| * **Requirements:** Spell Recall, [[chargen:common_terms#core_stats|CST]] 16, [[priority:skills:spellcraft|Spellcraft]] 12, 20 EXP | * **Requirements:** Spell Recall, [[chargen:common_terms#core_stats|CST]] 16, [[priority:skills:research|Research]] 12, 20 EXP |
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| Whenever you cast a spell of the same school, element, or Tier within a 1 minute increment, the Mana cost is reduced by 1. Additionally, once per day you may refund half of the MP spent on casting a spell. Apply this reduction **before** the reduction granted by Spell Recall, do not include the cost of Metamagic, and round down. | Whenever you cast a spell of the same school, element, or Tier within a 1 minute increment, the Mana cost is reduced by 1. Additionally, once per day you may refund half of the MP spent on casting a spell. Apply this reduction **before** the reduction granted by Spell Recall, do not include the cost of Metamagic, and round down. |