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| paths:sorcerer_path:stormborn_bloodline [2024/06/08 02:50] – elfinlocks | paths:sorcerer_path:stormborn_bloodline [2024/11/26 00:11] (current) – elfinlocks | ||
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| ===== Storm Chaser ===== | ===== Storm Chaser ===== | ||
| - | **Requirements: | + | **Requirements: |
| Whenever outdoors during any form of precipitation, | Whenever outdoors during any form of precipitation, | ||
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| ===== Thunderclap (Su) ===== | ===== Thunderclap (Su) ===== | ||
| - | **Requirements: | + | **Requirements: |
| At will, any time you inflict electricity damage to an enemy, you may force the target to make a Fortitude save (DC 10 + 1/2 your [[priority: | At will, any time you inflict electricity damage to an enemy, you may force the target to make a Fortitude save (DC 10 + 1/2 your [[priority: | ||
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| <WRAP round box> | <WRAP round box> | ||
| ===== Stormchild (Ex) ===== | ===== Stormchild (Ex) ===== | ||
| - | **Requirements: | + | **Requirements: |
| You gain resist electricity and sonic equal to half of your [[priority: | You gain resist electricity and sonic equal to half of your [[priority: | ||
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| <WRAP round box> | <WRAP round box> | ||
| ===== Windcaller (Sp) ===== | ===== Windcaller (Sp) ===== | ||
| - | **Requirements: | + | **Requirements: |
| You can call the winds to obey your commands by spending 5 [[priority: | You can call the winds to obey your commands by spending 5 [[priority: | ||
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| <WRAP round box> | <WRAP round box> | ||
| ===== Ride the Lightning (Sp) ===== | ===== Ride the Lightning (Sp) ===== | ||
| - | **Requirements: | + | **Requirements: |
| - | As a Full Round Action, you can become a living lightning bolt by spending 6 [[priority: | + | As a Full Action, you can become a living lightning bolt by spending 6 [[priority: |
| , and move in a straight line up to 10 times your speed. You do not provoke attacks of opportunity while moving in this way. Creatures or objects in your path are affected by your Thunderclap power, and take damage as per [[priority: | , and move in a straight line up to 10 times your speed. You do not provoke attacks of opportunity while moving in this way. Creatures or objects in your path are affected by your Thunderclap power, and take damage as per [[priority: | ||
| </ | </ | ||
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| ===== StormLord (Ex) ===== | ===== StormLord (Ex) ===== | ||
| - | **Requirements: | + | **Requirements: |
| You are one with the storm. You gain immunity to deafness, stunning, and wind effects, and gain blindsight 120 feet against concealment from natural or magical fog, mist, or weather. Once per day, when attacked with an electricity or sonic effect, you may forgo your saving throw and absorb the energies of the attack, healing 1 point of damage for every 3 points of damage the attack would otherwise have dealt. When you use [[priority: | You are one with the storm. You gain immunity to deafness, stunning, and wind effects, and gain blindsight 120 feet against concealment from natural or magical fog, mist, or weather. Once per day, when attacked with an electricity or sonic effect, you may forgo your saving throw and absorb the energies of the attack, healing 1 point of damage for every 3 points of damage the attack would otherwise have dealt. When you use [[priority: | ||
