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| paths:sorcerer_path:starsoul_bloodline [2023/05/22 05:53] – created elfinlocks | paths:sorcerer_path:starsoul_bloodline [2025/01/24 17:52] (current) – elfinlocks | ||
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| //You come from a line of stargazers and explorers who delved deeply into the darkness beyond the stars. In touching the void, the void touched them, and your mind, spirit, and body yearn to span the gulf between worlds.// | //You come from a line of stargazers and explorers who delved deeply into the darkness beyond the stars. In touching the void, the void touched them, and your mind, spirit, and body yearn to span the gulf between worlds.// | ||
| - | **Bloodline Skill:** Knowledge (Esoteric) | + | **Bloodline Skill: |
| <WRAP round box> | <WRAP round box> | ||
| - | ===== Bloodline Arcana | + | ===== Choking Void (Su) ===== |
| - | **Requirements: | + | **Requirements: |
| - | Whenever you cast an evocation spell, affected targets | + | Whenever you inflict [[game_systems: |
| </ | </ | ||
| - | <WRAP round box> | ||
| - | ===== Splendor of the Dark Tapestry (Su) ===== | ||
| - | **Requirements: | + | ---- |
| - | Your phantasmagoric displays accurately model the mysteries of the night sky, dumbfounding all who behold them. Each creature affected by your illusion (pattern) spells is treated as if its total number of Hit Dice were equal to its number of Hit Dice minus your Primary Casting Attribute modifier (if positive). | ||
| - | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| ===== Voidwalker (Ex) ===== | ===== Voidwalker (Ex) ===== | ||
| - | **Requirements: | + | **Requirements: |
| - | You gain low-light vision and resist | + | You gain low-light vision and resistance to cold and fire equal to 1/2 your [[priority: |
| </ | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| <WRAP round box> | <WRAP round box> | ||
| ===== Voidfield (Sp) ===== | ===== Voidfield (Sp) ===== | ||
| - | **Requirements: | + | **Requirements: |
| - | You can create an area influenced by the black void. This ability acts as an [[priority: | + | You can create an area influenced by the black void by spending 2 [[priority: |
| </ | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | <WRAP round box> | ||
| + | ===== Void-Jump (Sp) ===== | ||
| + | |||
| + | **Requirements: | ||
| + | |||
| + | You freely phase in and out of this world at your whim. You may spend 5 [[priority: | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| <WRAP round box> | <WRAP round box> | ||
| ===== Breach the Gulf (Sp) ===== | ===== Breach the Gulf (Sp) ===== | ||
| - | **Requirements: | + | **Requirements: |
| - | Your caster level is considered doubled when casting spells | + | Your caster level is considered doubled when calculating the distance or duration capabilities |
| + | |||
| + | In addition, once per day you can teleport a single creature within 30 feet into the void of space if it fails a Will save. The save DC is equal to 10 + 1/2 your [[priority: | ||
| </ | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| <WRAP round box> | <WRAP round box> | ||
| ===== Starborn (Ex) ===== | ===== Starborn (Ex) ===== | ||
| - | **Requirements: | + | **Requirements: |
| - | You gain immunity to cold and blindness, and you can see perfectly in natural or magical darkness. In addition, you gain fast healing 1 when you are outdoors at night. Lastly, you may cast Interplanetary | + | You gain immunity to cold and blindness, and you can see perfectly in natural or magical darkness. In addition, you gain fast healing 1 when you are outdoors at night. Lastly, you may cast [[priority: |
| + | |||
| + | Additionally, | ||
| </ | </ | ||
| + | |||
| + | ---- | ||
| + | |||
