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paths:sorcerer_path:oni_bloodline [2024/05/19 08:03] elfinlockspaths:sorcerer_path:oni_bloodline [2024/11/26 00:05] (current) elfinlocks
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 //As slaves of capricious oni lords, your ancestors were forced to yield to their masters’ hedonistic desires, inevitably tainting their descendants with oni blood. Now, you wield the powers of the oni thanks to your vile heritage.// //As slaves of capricious oni lords, your ancestors were forced to yield to their masters’ hedonistic desires, inevitably tainting their descendants with oni blood. Now, you wield the powers of the oni thanks to your vile heritage.//
  
-**Bloodline Skill:** Disguise+**Bloodline Skill:** [[priority:skills:disguise|Disguise]]
  
 <WRAP round box> <WRAP round box>
 ===== Infiltrate ===== ===== Infiltrate =====
  
-**Requirements:** BaB or CL 1, Disguise 3, 10 EXP+**Requirements:** [[chargen:common_terms#core_stats|CST]] 2, Disguise 3, 10 EXP
  
 You may use [[priority:skills:disguise|Disguise]] in place of [[priority:skills:stealth|Stealth]] in any settlement - towns, castles, villages, goblin caves, necromancer towers, and any other settled location, at GM discretion. You may use [[priority:skills:disguise|Disguise]] in place of [[priority:skills:stealth|Stealth]] in any settlement - towns, castles, villages, goblin caves, necromancer towers, and any other settled location, at GM discretion.
  
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 <WRAP round box> <WRAP round box>
 ===== Touch of Agony (Sp) ===== ===== Touch of Agony (Sp) =====
  
-**Requirements:** BaB or CL 3, Disguise 5, 15 EXP+**Requirements:** Infiltrate, [[chargen:common_terms#core_stats|CST]] 5, Disguise 5, 15 EXP
  
-When you inflict hitpoints damage to a creature, you may spend 2 [[priority:magic#mana|MP]]/[[game_systems:tactic_pool|TP]] as an immediate action to "twist the knife," literally or figuratively. This causes the creature to become staggered for the next 2d4 rounds (no save). +When you inflict hitpoints damage to a creature, you may spend 2 [[priority:magic#mana|MP]]/[[game_systems:tactic_pool|TP]] as an Immediate Action to "twist the knife," literally or figuratively. This causes the creature to become staggered for the next 2d4 rounds (no save). 
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 ===== Altered Form (Sp) ===== ===== Altered Form (Sp) =====
-**Requirements:** BaB or CL 5, Disguise 7, 20 EXP+**Requirements:** Touch of Agony, [[chargen:common_terms#core_stats|CST]] 10, Disguise 7, 20 EXP
  
 You gain the piercing eyes of an oni, providing you with [[priority:magic:spells:tier2:darkvision|]] 60 ft. If you already have darkvision, the range of your darkvision extends by this amount. You gain the piercing eyes of an oni, providing you with [[priority:magic:spells:tier2:darkvision|]] 60 ft. If you already have darkvision, the range of your darkvision extends by this amount.
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 <WRAP round box> <WRAP round box>
 ===== Windborne (Sp) ===== ===== Windborne (Sp) =====
-**Requirements:** BaB or CL 9, Disguise 10, 25 EXP+**Requirements:** Altered Form, [[chargen:common_terms#core_stats|CST]] 15, Disguise 10, 25 EXP
  
 For a number of rounds per day equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]], you may become a gaseous cloud of dark energy. You may still perceive as normal and also cast spells in this form, and you may float at a speed of 30 ft. This ability otherwise functions as [[priority:magic:spells:tier3:gaseous_form|]]. The rounds do not need to be consecutive. For a number of rounds per day equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]], you may become a gaseous cloud of dark energy. You may still perceive as normal and also cast spells in this form, and you may float at a speed of 30 ft. This ability otherwise functions as [[priority:magic:spells:tier3:gaseous_form|]]. The rounds do not need to be consecutive.
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 ===== Oni Healing (Su) ===== ===== Oni Healing (Su) =====
-**Requirements:** BaB or CL 15, Disguise 15, 35 EXP+**Requirements:** Windborne, [[chargen:common_terms#core_stats|CST]] 20, Disguise 15, 35 EXP
  
-Once per day, as an immediate action upon taking damage, you may enter a frenzy, which grants you Fast Healing 2 for a number of rounds equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]]. While in this state, you do not fall unconscious from reaching zero [[game_systems:health|wounds]]. However, you do immediately when this ability expires, if you are still in negatives at that time. If you reach a number of negative Wounds equal to your Constitution score, you suffer the resulting effects as normal.+Once per day, as an Immediate Action upon taking damage, you may enter a frenzy, which grants you Fast Healing 2 for a number of rounds equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]]. While in this state, you do not fall unconscious from reaching zero [[game_systems:health|wounds]]. However, you do immediately when this ability expires, if you are still in negatives at that time. If you reach a number of negative Wounds equal to your Constitution score, you suffer the resulting effects as normal.
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 ===== Hedonistic Master (Su) ===== ===== Hedonistic Master (Su) =====
-**Requirements:** BaB or CL 20, Disguise 20, 50 EXP+**Requirements:** Oni Healing, [[chargen:common_terms#core_stats|CST]] 25, Disguise 20, 50 EXP
  
-You fully embrace your oni heritage to unlock its maximum potential. You gain the ability to change your shape between your natural form and that of any one humanoid creature of the giant subtype at will, as a Move Action (as the spell [[priority:magic:spells:tier7:giant_form_ii|]]). You can switch between your forms at will, and can assume your giant form for as long as you want. In addition, you gain SR equal to 15 + your [[priority:health|Hit Dice]]. Lastly, you may use the [[priority:skills:disguise|Disguise]] skill as a free action.+You fully embrace your oni heritage to unlock its maximum potential. You gain the ability to change your shape between your natural form and that of any one humanoid creature of the giant subtype at will, as a Half Action (as the spell [[priority:magic:spells:tier7:giant_form_ii|]]). You can switch between your forms at will, and can assume your giant form for as long as you want. In addition, you gain SR equal to 15 + your [[priority:health|Hit Dice]]. Lastly, you may use the [[priority:skills:disguise|Disguise]] skill as a Free Action.
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