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paths:sorcerer_path:oni_bloodline [2023/05/22 05:27] – created elfinlockspaths:sorcerer_path:oni_bloodline [2024/11/26 00:05] (current) elfinlocks
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 //As slaves of capricious oni lords, your ancestors were forced to yield to their masters’ hedonistic desires, inevitably tainting their descendants with oni blood. Now, you wield the powers of the oni thanks to your vile heritage.// //As slaves of capricious oni lords, your ancestors were forced to yield to their masters’ hedonistic desires, inevitably tainting their descendants with oni blood. Now, you wield the powers of the oni thanks to your vile heritage.//
  
-**Bloodline Skill:** Disguise+**Bloodline Skill:** [[priority:skills:disguise|Disguise]]
  
 <WRAP round box> <WRAP round box>
-===== Bloodline Arcana =====+===== Infiltrate =====
  
-**Requirements:** BaB or CL 1, Disguise 3, EXP+**Requirements:** [[chargen:common_terms#core_stats|CST]] 2, Disguise 3, 10 EXP 
 + 
 +You may use [[priority:skills:disguise|Disguise]] in place of [[priority:skills:stealth|Stealth]] in any settlement - towns, castles, villages, goblin caves, necromancer towers, and any other settled location, at GM discretion.
  
-Whenever you cast a spell of the charm or compulsion subschool, increase the spell’s DC by +2. 
 </WRAP> </WRAP>
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 <WRAP round box> <WRAP round box>
 ===== Touch of Agony (Sp) ===== ===== Touch of Agony (Sp) =====
  
-**Requirements:** BaB or CL 3, Disguise 5, EXP+**Requirements:** Infiltrate, [[chargen:common_terms#core_stats|CST]] 5, Disguise 5, 15 EXP
  
-You can make melee touch attack as a standard action that wracks a living creature with agonizing pain. The target takes 1d6 points of nonlethal damage per caster level each round for a number of rounds equal to your caster level (minimum 1). As long as they remain conscious, your target is also staggered. You can use this ability a number of times per day equal to 3 + your Primary Casting Ability modifier.+When you inflict hitpoints damage to creature, you may spend 2 [[priority:magic#mana|MP]]/[[game_systems:tactic_pool|TP]] as an Immediate Action to "twist the knife," literally or figuratively. This causes the creature to become staggered for the next 2d4 rounds (no save). 
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 +----
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 <WRAP round box> <WRAP round box>
 ===== Altered Form (Sp) ===== ===== Altered Form (Sp) =====
-**Requirements:** BaB or CL 5, Disguise 7, 15 EXP+**Requirements:** Touch of Agony, [[chargen:common_terms#core_stats|CST]] 10, Disguise 7, 20 EXP
  
-You gain the piercing eyes of an oni, providing you with [[priority:magic:spells:tier2:darkvision|]] 30 ft. If you already have darkvision, the range of your darkvision extends by this amount.+You gain the piercing eyes of an oni, providing you with [[priority:magic:spells:tier2:darkvision|]] 60 ft. If you already have darkvision, the range of your darkvision extends by this amount.
 </WRAP> </WRAP>
 +
 +----
 +
 <WRAP round box> <WRAP round box>
 ===== Windborne (Sp) ===== ===== Windborne (Sp) =====
-**Requirements:** BaB or CL 9, Disguise 10, 27 EXP+**Requirements:** Altered Form, [[chargen:common_terms#core_stats|CST]] 15, Disguise 10, 25 EXP
  
-For a number of rounds per day equal to your caster level, you may become a gaseous cloud of dark energy. You may still perceive as normal and also cast spells in this form, and you may float at a speed of 30 ft. This ability otherwise functions as [[priority:magic:spells:tier3:gaseous_form|]].+For a number of rounds per day equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]], you may become a gaseous cloud of dark energy. You may still perceive as normal and also cast spells in this form, and you may float at a speed of 30 ft. This ability otherwise functions as [[priority:magic:spells:tier3:gaseous_form|]]. The rounds do not need to be consecutive.
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 +
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 ===== Oni Healing (Su) ===== ===== Oni Healing (Su) =====
-**Requirements:** BaB or CL 15, Disguise 15, 45 EXP+**Requirements:** Windborne, [[chargen:common_terms#core_stats|CST]] 20, Disguise 15, 35 EXP
  
-Once per day, as an immediate action upon taking damage, you may enter a frenzy, which grants you fast healing 2 for a number of rounds equal to your caster level. While in this state, you do not fall unconscious from reaching negative hitpoints. However, you do immediately when this ability expires, if you are still in negative hitpoints at that time. If you reach a number of negative HP equal to your Constitution score, you die as normal.+Once per day, as an Immediate Action upon taking damage, you may enter a frenzy, which grants you Fast Healing 2 for a number of rounds equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]]. While in this state, you do not fall unconscious from reaching zero [[game_systems:health|wounds]]. However, you do immediately when this ability expires, if you are still in negatives at that time. If you reach a number of negative Wounds equal to your Constitution score, you suffer the resulting effects as normal.
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 +
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 ===== Hedonistic Master (Su) ===== ===== Hedonistic Master (Su) =====
-**Requirements:** BaB or CL 20, Disguise 20, 60 EXP+**Requirements:** Oni Healing, [[chargen:common_terms#core_stats|CST]] 25, Disguise 20, 50 EXP
  
-You fully embrace your oni heritage to unlock its maximum potential. You gain the ability to change your shape between your natural form and that of any one humanoid creature of the giant subtype at will (as the spell [[priority:magic:spells:tier7:giant_form_ii|]]). You can switch between your forms at will, and can assume your giant form for as long as you want. In addition, you gain SR equal to 15 + your caster level. Lastly, your Bloodline Arcana now grants you a bonus of +4 to the DC of spells of the charm or compulsion subschools.+You fully embrace your oni heritage to unlock its maximum potential. You gain the ability to change your shape between your natural form and that of any one humanoid creature of the giant subtype at will, as a Half Action (as the spell [[priority:magic:spells:tier7:giant_form_ii|]]). You can switch between your forms at will, and can assume your giant form for as long as you want. In addition, you gain SR equal to 15 + your [[priority:health|Hit Dice]]. Lastly, you may use the [[priority:skills:disguise|Disguise]] skill as a Free Action.
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 +
 +----
 +