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paths:sorcerer_path:dreamspun_bloodline [2024/05/15 00:35] elfinlockspaths:sorcerer_path:dreamspun_bloodline [2024/11/25 23:58] (current) elfinlocks
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 //Your family is a long line of dreamers, who dream not as ordinary mortals do but rather as those who reach through and touch the supernal realm of dreams and the farthest shores of night. Whether it is a gift or curse is not always clear, but your visions of the past and future call you ineluctably to a life of adventure.// //Your family is a long line of dreamers, who dream not as ordinary mortals do but rather as those who reach through and touch the supernal realm of dreams and the farthest shores of night. Whether it is a gift or curse is not always clear, but your visions of the past and future call you ineluctably to a life of adventure.//
  
-**Bloodline Skill:** Sense Motive+**Bloodline Skill:** [[priority:skills:sense_motive|Sense Motive]]
  
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-===== Bloodline Arcana =====+===== Waking Dreams =====
  
-**Requirements:** BaB or CL 1, Sense Motive 3, 5 EXP +**Requirements:** [[chargen:common_terms#core_stats|CST]] 2Sense Motive 3, 10 EXP
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-You only need a single hour of sleep each night to feel fully rested (You still risk fatigue as normal if you don’t receive enough rest, somehow). Additionally, you may use [[priority:magic:spells:tier5:dream|]] as a Spell-Like Ability once per dayeven when asleep.+
  
 +Your freely occupy the world of the living and the realm of dreams at once - you remain fully aware when sleeping, suffering no penalty to [[priority:skills:perception|Perception]] checks. You may freely take actions or cast spells upon things you could perceive when awake, though you may not make extended checks (such as Craft) whilst sleeping, and you cannot "sleepwalk" away from your position. Additionally, you may use [[priority:magic:spells:tier5:dream|]] as a Spell-Like Ability once per day, even when asleep.
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 ===== Lullaby (Sp) ===== ===== Lullaby (Sp) =====
  
-**Requirements:** BaB or CL 3, Sense Motive 5, EXP+**Requirements:** Waking Dreams, [[chargen:common_terms#core_stats|CST]] 5, Sense Motive 5, 15 EXP
  
-You can use [[priority:magic:spells:tier0:lullaby|]] as a spell-like ability a number of times per day equal to 3 + your Primary Attribute modifier. This effect lasts for 1 minute and does not require concentration. The penalty on saves versus sleep effects is equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]].+You become immune to sleep effects, if you are not already. Additionally, you can spend a Half Action to use [[priority:magic:spells:tier0:lullaby|]] as a spell-like ability once per day. This effect lasts for 1 minuteand does not require concentration.
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-===== Combat Precognition (Su) ===== +===== Visions of the Future (Su) ===== 
-**Requirements:** BaB or CL 5, Sense Motive 7, 15 EXP+**Requirements:** Lullaby, [[chargen:common_terms#core_stats|CST]] 10, Sense Motive 7, 20 EXP
  
-Your insight into the future grants you an advantage in combatFor every 4 [[priority:magic|CL]]/[[priority:prowess|BaB]] you possess, you gain +1 to your Initiative bonus, to maximum of +5 at CL 20.+When you sleep, you can gain information through prophetic visionsOnce per day when sleeping, you may gain information about actions taken in the next week as if you had cast [[priority:magic:spells:tier4:divination|]]. You can gain information about single question per night.
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-===== Visions of the Future (Sp) ===== +===== Dreams of Carcosa (Sp) ===== 
-**Requirements:** BaB or CL 9, Sense Motive 10, 27 EXP+**Requirements:** Visions of the Future, [[chargen:common_terms#core_stats|CST]] 15, Sense Motive 10, 25 EXP
  
-When you sleep, you can gain information through prophetic visions. Once per day when sleeping, you may gain information about actions taken in the next week as if you had cast [[priority:magic:spells:tier4:divination|]]. You can gain information about a single question per night.+Once per month, you may enter a long-term coma-like state of sleep to gain the effects of [[priority:magic:spells:tier6:legend_lore|Legend Lore]]. Using this Talent always takes exactly 7 days.
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 ===== Eye of Somnus (Sp) ===== ===== Eye of Somnus (Sp) =====
-**Requirements:** BaB or CL 15, Sense Motive 15, 45 EXP+**Requirements:** Dreams of Carcosa, [[chargen:common_terms#core_stats|CST]] 20, Sense Motive 15, 35 EXP
  
-You can project your consciousness as if using [[priority:magic:spells:tier4:arcane_eye|]] (though at no MP cost). In addition, at any point you can cause the arcane eye to become visible. The eye can no longer be moved, but it acts as a [[priority:magic:spells:tier5:symbol_of_sleep|]] to all who see it. You may use this power twice per day, and you may use this ability while sleeping.+You can project your consciousness as if using [[priority:magic:spells:tier4:arcane_eye|]] (though at no MP cost). The Eye of Somnus possesses darkvision 60 ft., and may see through magical obscuring effects such as illusions or a [[priority:magic:spells:tier2:fog_cloud|]], as long as your [[priority:magic|CL]]/[[priority:prowess|BaB]] is higher than the spell effect's caster level - this has no effect on mundane concealment, unless you successfully notice them normally.  
 + 
 +In addition, at any point you can cause the arcane eye to become visible. The eye can no longer be moved, but it acts as a [[priority:magic:spells:tier5:symbol_of_sleep|]] to all who see it in this state. You may use this power up to twice per day, and you may use this ability while sleeping.
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 ===== Solipsism (Ex) ===== ===== Solipsism (Ex) =====
-**Requirements:** BaB or CL 20, Sense Motive 20, 60 EXP+**Requirements:** Eye of Somnus, [[chargen:common_terms#core_stats|CST]] 25, Sense Motive 20, 50 EXP
  
-You can drift into the dream world, fading from the world around you. You can become incorporeal as a free action, at will. While incorporeal, you gain the incorporeal subtype and take only half damage from corporeal magical attacks (you take no damage from nonmagical weapons and objects). Your spells deal full damage to corporeal creatures. Lastly, you may influence objects in the material world normally, up to a weight equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]]. You may remain incorporeal whilst unconscious or asleep, if desired.+You can drift into the dream world, fading from the world around you. You can become incorporeal as a Free Action, at will. While incorporeal, you gain the incorporeal subtype and take only half damage from corporeal magical attacks (you take no damage from nonmagical weapons and objects). Your spells deal full damage to corporeal creatures. Lastly, you may influence objects in the material world normally, up to a weight equal to your [[priority:magic|CL]]/[[priority:prowess|BaB]]. You may remain incorporeal whilst unconscious or asleep, if desired.
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