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| paths:sleuth_path [2026/03/09 21:43] – Hyperlinking Heal skill entries elfinlocks | paths:sleuth_path [2026/03/09 22:11] (current) – Replacing Disguise entries with Con, hyperlinking elfinlocks |
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| * **Requirements:** [[priority:skills:perception|Perception]] 5, 15 EXP | * **Requirements:** [[priority:skills:perception|Perception]] 5, 15 EXP |
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| By examining any piece of a creature's remains, as little as drops of their blood, you may roll a Perception check against a DC equal to the creature's [[priority:health|Hit Dice]] + 10. Success provides you with the following information: | By examining any piece of a creature's remains, as little as drops of their blood, you may roll a [[priority:skills:perception|Perception]] check against a DC equal to the creature's [[priority:health|Hit Dice]] + 10. Success provides you with the following information: |
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| * What the creature was (including specifics, such as gender, race, and lifestyle) | * What the creature was (including specifics, such as gender, race, and lifestyle) |
| * **Requirements:** [[priority:skills:disguise|Disguise]] 8, 15 EXP | * **Requirements:** [[priority:skills:disguise|Disguise]] 8, 15 EXP |
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| You may use [[priority:skills:disguise|Disguise]] in place of [[priority:skills:stealth|Stealth]] in any settlement - towns, castles, villages, goblin caves, necromancer towers, and any other settled location, at GM discretion. Additionally, this Talent allows you to enter stealth without the need of cover or concealment, though creatures actively observing you need not make a Perception check to notice you, unless you break their line of sight to you. | You may use [[priority:skills:disguise|Disguise]] in place of [[priority:skills:stealth|Stealth]] in any settlement - towns, castles, villages, goblin caves, necromancer towers, and any other settled location, at GM discretion. Additionally, this Talent allows you to enter stealth without the need of cover or concealment, though creatures actively observing you need not make a [[priority:skills:perception|Perception]] check to notice you, unless you break their line of sight to you. |
| </WRAP> | </WRAP> |
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| * **Requirements:** [[priority:skills:disguise|Disguise]] 5, 15 EXP | * **Requirements:** [[priority:skills:disguise|Disguise]] 5, 15 EXP |
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| You may use the Disguise skill as a [[chargen:common_terms#action_types|Half Action]] by spending 3 [[game_systems:tactic_pool|TP]], and may always take 10 on Disguise checks. Once per day, you may treat any [[priority:skills:disguise|Disguise]] roll as a natural 20. Lastly, you may spend [[game_systems:tactic_pool|TP]] up to your ranks in [[priority:skills:disguise|Disguise]] to gain an untyped bonus of the same amount to a Disguise check of your choice as an Immediate Action. | You may use the [[priority:skills:bluff|Con]] skill as a [[chargen:common_terms#action_types|Half Action]] by spending 3 [[game_systems:tactic_pool|TP]], and may always take 10 on [[priority:skills:bluff|Con]] checks. Once per day, you may treat any [[priority:skills:disguise|Disguise]] roll as a natural 20. Lastly, you may spend [[game_systems:tactic_pool|TP]] up to your ranks in [[priority:skills:disguise|Disguise]] to gain an untyped bonus of the same amount to a [[priority:skills:bluff|Con]] check of your choice as an Immediate Action. |
| </WRAP> | </WRAP> |
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| * Make a [[priority:skills:disguise|Disguise]] check to assume their form. | * Make a [[priority:skills:disguise|Disguise]] check to assume their form. |
| * Shift your alignment to theirs. | * Shift your alignment to theirs. |
| * Hide their body, even when this would normally be impossible (The [[priority:skills:perception|Perception]] check to locate the victim is opposed by your previously made Disguise check). | * Hide their body, even when this would normally be impossible (The [[priority:skills:perception|Perception]] check to locate the victim is opposed by your previously made [[priority:skills:bluff|Con]] check). |
| * Studied Strike your target (3 round preparation not required). | * Studied Strike your target (3 round preparation not required). |
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