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paths:shadow_path:sneak_attack [2025/08/02 18:39] elfinlockspaths:shadow_path:sneak_attack [2026/03/13 18:50] (current) elfinlocks
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 You may Sneak Attack multiple times, but for every attack following the first, you must spend 2 [[game_systems:tactic_pool|TP]] to do so. Furthermore, the cost increases by 2 [[game_systems:tactic_pool|TP]] for every subsequent attack. For example, if you successfully attack a creature three times, and wish to apply Sneak Attack on each hit, you must spend a total of 6 TP - the first attack costs none, the second attack costs two, and the third attack costs four (and so on). You may Sneak Attack multiple times, but for every attack following the first, you must spend 2 [[game_systems:tactic_pool|TP]] to do so. Furthermore, the cost increases by 2 [[game_systems:tactic_pool|TP]] for every subsequent attack. For example, if you successfully attack a creature three times, and wish to apply Sneak Attack on each hit, you must spend a total of 6 TP - the first attack costs none, the second attack costs two, and the third attack costs four (and so on).
  
-With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), you can instead make a sneak attack that deals nonlethal damage instead of lethal damage. A character cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.+With a weapon that deals [[game_systems:combat:health#non-lethal_damage|Non-Lethal damage]] (like a sap, whip, or an unarmed strike), you can instead make a sneak attack that deals [[game_systems:combat:health#non-lethal_damage|Non-Lethal damage]] instead of lethal damage. A character cannot use a weapon that deals lethal damage to deal [[game_systems:combat:health#non-lethal_damage|Non-Lethal damage]] in a sneak attack, not even with the usual –4 penalty.
  
 All damage from Sneak Attack is treated as an [[chargen:common_terms#enhancement_bonuses|Enhancement bonus]]. All damage from Sneak Attack is treated as an [[chargen:common_terms#enhancement_bonuses|Enhancement bonus]].
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 The character must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. Additionally, you cannot sneak attack while striking a creature with concealment. The character must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. Additionally, you cannot sneak attack while striking a creature with concealment.
  
-You add a number of sneak attack dice equal to your BaB. (If Larry has a 3 BaB, he would add 3d6 if he Sneak Attacks with his Longsword.)+You add a number of sneak attack dice equal to your [[priority:prowess|Prowess]], to a maximum of 5 (If Larry has a 3 [[priority:prowess|Prowess]], he would add 3d6 if he Sneak Attacks with his Longsword).
  
 </WRAP> </WRAP>
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 ===== Sneak Attack ===== ===== Sneak Attack =====
  
-  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 4, Lesser Sneak Attack, Stealth 5, 10 EXP+  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 4, Lesser Sneak Attack, [[priority:skills:stealth|Stealth]] 5, 10 EXP
  
-Your skill with Sneak Attacking has increased. A character may not have a maximum of of 10 dice added to a Sneak Attack. This bonus is still limited by BaB.+Your skill with Sneak Attacking has increased. A character may now have a maximum of 10 dice added to a Sneak Attack. This bonus is still limited by [[priority:prowess|Prowess]].
  
 The character must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. Additionally, you cannot sneak attack while striking a creature with concealment greater then 20%. The character must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. Additionally, you cannot sneak attack while striking a creature with concealment greater then 20%.
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 ===== Improved Sneak Attack ===== ===== Improved Sneak Attack =====
  
-  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 8, Sneak Attack, Stealth 10, 15 EXP+  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 8, Sneak Attack, [[priority:skills:stealth|Stealth]] 10, 15 EXP
  
-Your skill with Sneak Attacking has increased. A character may not have a maximum of of 15 dice added to a Sneak Attack. This bonus is still limited by BaB.+Your skill with Sneak Attacking has increased. A character may not have a maximum of 15 dice added to a Sneak Attack. This bonus is still limited by [[priority:prowess|Prowess]].
  
 The character no longer needs to see the target well enough to pick out a vital spot and now innately senses weakness. Additionally, you may now sneak attack while striking a creature with concealment. The character no longer needs to see the target well enough to pick out a vital spot and now innately senses weakness. Additionally, you may now sneak attack while striking a creature with concealment.
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 ===== Greater Sneak Attack ===== ===== Greater Sneak Attack =====
  
-  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 16, Improved Sneak Attack, Stealth 20, 20 EXP+  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 16, Improved Sneak Attack, [[priority:skills:stealth|Stealth]] 20, 20 EXP
  
-Your skill with Sneak Attacking has increased. A character may not have a maximum of of 20 dice added to a Sneak Attack. This bonus is still limited by BaB.+Your skill with Sneak Attacking has increased. A character may not have a maximum of 20 dice added to a Sneak Attack. This bonus is still limited by [[priority:prowess|Prowess]].
  
 The character no longer needs to see the target well enough to pick out a vital spot and now innately senses weakness. Additionally, you may now sneak attack while striking a creature with total concealment. The character no longer needs to see the target well enough to pick out a vital spot and now innately senses weakness. Additionally, you may now sneak attack while striking a creature with total concealment.
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 ===== Sudden Strike ===== ===== Sudden Strike =====
  
-  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 8, Stealth 5, Bluff 5, 10 EXP+  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 8, [[priority:skills:stealth|Stealth]] 5, Con 5, 10 EXP
  
 By spending 4TP you may treat an attack that hit as a Sneak Attack even if it would otherwise not qualify. This include concealment or not meeting the standard requirements. By spending 4TP you may treat an attack that hit as a Sneak Attack even if it would otherwise not qualify. This include concealment or not meeting the standard requirements.
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 ===== Surprise Adjustment ===== ===== Surprise Adjustment =====
  
-  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 6, Stealth 5, 5 EXP+  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 6, [[priority:skills:stealth|Stealth]] 5, 5 EXP
  
 By spending 2TP after a successful Sneak Attack you may make a free Trip or Reposition check. By spending 2TP after a successful Sneak Attack you may make a free Trip or Reposition check.
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 ===== Hit and Run ===== ===== Hit and Run =====
  
-  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 6, Stealth 5, 5 EXP+  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 6, [[priority:skills:stealth|Stealth]] 5, 5 EXP
  
 By spending 2TP after a successful Sneak Attack you may make a free Bull Rush or Drag check. By spending 2TP after a successful Sneak Attack you may make a free Bull Rush or Drag check.
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 ===== Smash and Grab ===== ===== Smash and Grab =====
  
-  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 6, Stealth 5, 5 EXP+  * **Requirements:** [[chargen:common_terms#core_stats|CST]] 6, [[priority:skills:stealth|Stealth]] 5, 5 EXP
  
 By spending 2TP after a successful Sneak Attack you may make a free Steal or Sunder check. If sundering you may add Sneak Attack damage to the Sunder damage. By spending 2TP after a successful Sneak Attack you may make a free Steal or Sunder check. If sundering you may add Sneak Attack damage to the Sunder damage.
  
 </WRAP> </WRAP>