Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| paths:rage_path [2026/03/09 04:43] – Replacing BaB abbreviation with Prowess elfinlocks | paths:rage_path [2026/03/28 02:37] (current) – [Spellbreaker Totem] elfinlocks | ||
|---|---|---|---|
| Line 40: | Line 40: | ||
| * **Cost:** 1 TP to activate, then 1 TP per round | * **Cost:** 1 TP to activate, then 1 TP per round | ||
| - | As an Immediate Action, you may spend 1 TP to enter a Rage. Maintaining your Rage costs an additional 1 TP for every round. While Raging, you cannot think clearly, or use critical thinking: Intelligence, | + | As an Immediate Action, you may spend 1 TP to enter a Rage. Maintaining your Rage costs an additional 1 TP for every round. While Raging, you cannot think clearly, or use critical thinking: Intelligence, |
| Whilst Raging, you gain a +2 (Str Bonus) on melee or thrown damage (+3 if using a two-handed weapon, +1 if using a light weapon), +2 on Will and Fortitude Saving Throws, DR4/- on all limbs and +2 Initiative. | Whilst Raging, you gain a +2 (Str Bonus) on melee or thrown damage (+3 if using a two-handed weapon, +1 if using a light weapon), +2 on Will and Fortitude Saving Throws, DR4/- on all limbs and +2 Initiative. | ||
| Line 110: | Line 110: | ||
| ==== Felling Frenzy ==== | ==== Felling Frenzy ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | Upon defeating an enemy, you may make an Intimidate check as an immediate action, affecting all enemies within a radius equal to your current landspeed (for example, if your landspeed is 30 ft, all enemies within a 30 ft. radius are affected by the Intimidate). | + | Upon defeating an enemy, you may make an[[priority: |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| Line 146: | Line 146: | ||
| * **Cost:** 1 TP per minute | * **Cost:** 1 TP per minute | ||
| - | As a Full Round Action, you may enter a Battle Trance. Whilst using this Talent, you cannot take Charge or Run actions, you cannot use Diplomacy | + | As a Full Round Action, you may enter a Battle Trance. Whilst using this Talent, you cannot take Charge or Run actions, you cannot use[[priority: |
| - | Whilst in a Battle Trance, you gain +2 on attacks and +1 damage, +5 Perception (against foes), +5 on Knowledge checks to identify enemies, +8 on enemy assessment checks, immunity to Fear, and +2 Initiative. | + | Whilst in a Battle Trance, you gain +2 on attacks and +1 damage, +5 [[priority: |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| Line 156: | Line 156: | ||
| * **Cost:** 1 TP per minute | * **Cost:** 1 TP per minute | ||
| - | This ability functions as Battle Trance, except you gain +3 on attacks and +2 damage, +8 Perception (against foes), +8 on Knowledge checks to identify enemies, +12 on enemy assessment checks, immunity to Fear, and +4 Initiative. | + | This ability functions as Battle Trance, except you gain +3 on attacks and +2 damage, +8 [[priority: |
| </ | </ | ||
| Line 165: | Line 165: | ||
| * **Cost:** 2 TP per minute | * **Cost:** 2 TP per minute | ||
| - | This ability functions as Battle Trance, except you gain +4 on attacks and +3 damage, +12 Perception (against foes), +12 on Knowledge checks to identify enemies, +16 on enemy assessment checks, immunity to Fear, and +6 Initiative. | + | This ability functions as Battle Trance, except you gain +4 on attacks and +3 damage, +12 [[priority: |
| </ | </ | ||
| Line 174: | Line 174: | ||
| * **Cost:** 3 TP per minute | * **Cost:** 3 TP per minute | ||
| - | This ability functions as Battle Trance, except you gain +6 on attacks and +5 damage, +18 Perception (against foes), +18 on Knowledge checks to identify enemies, Automatically succeed on enemy assessment checks, immunity to Fear, and +8 Initiative. | + | This ability functions as Battle Trance, except you gain +6 on attacks and +5 damage, +18 [[priority: |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| Line 207: | Line 207: | ||
| ==== Eyes of the Beast ==== | ==== Eyes of the Beast ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| While raging, you gain darkvision 60 ft. If you already possess darkvision, you may increase its range by 30 ft. | While raging, you gain darkvision 60 ft. If you already possess darkvision, you may increase its range by 30 ft. | ||
| Line 256: | Line 256: | ||
| * **Requirements: | * **Requirements: | ||
| - | When you use Sever Connection against a valid target, you may gain half of the MP severed from your target as a Barrier, which lasts a number of rounds equal to your Secondary Attribute modifier. Alternatively, | + | When you use Sever Connection against a valid target, you may gain half of the MP severed from your target as a Barrier, which lasts a number of rounds equal to your Secondary Attribute modifier. Alternatively, |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| Line 263: | Line 263: | ||
| * **Requirements: | * **Requirements: | ||
| - | You gain immunity to all mind affecting effects. | + | You gain immunity to all mind affecting effects |
| </ | </ | ||
| Line 270: | Line 270: | ||
| ==== Swift ==== | ==== Swift ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You gain a permanent +10 ft. bonus to your base land speed. While Raging, you may spend 5 TP to increase this speed to +30 ft. until your Rage ends. | You gain a permanent +10 ft. bonus to your base land speed. While Raging, you may spend 5 TP to increase this speed to +30 ft. until your Rage ends. | ||
| Line 277: | Line 277: | ||
| ==== Like the River ==== | ==== Like the River ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| While Raging, you may spend 5 TP to gain a Swim speed equal to your land speed until your Rage ends. | While Raging, you may spend 5 TP to gain a Swim speed equal to your land speed until your Rage ends. | ||
| Line 284: | Line 284: | ||
| ==== Like the Earth ==== | ==== Like the Earth ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| While Raging, you may spend 5 TP to gain a Burrow speed equal to your land speed until your Rage ends. | While Raging, you may spend 5 TP to gain a Burrow speed equal to your land speed until your Rage ends. | ||
| Line 291: | Line 291: | ||
| ==== Like the Wind ==== | ==== Like the Wind ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| While Raging, you may spend 5 TP to gain a Fly speed equal to your land speed until your Rage ends. | While Raging, you may spend 5 TP to gain a Fly speed equal to your land speed until your Rage ends. | ||
| Line 324: | Line 324: | ||
| * **Requirements: | * **Requirements: | ||
| - | With a bestial roar, you may spend 3 TP as a Move Action to destroy non-magical objects made of crystal, glass, ceramic, or porcelain. All such objects within a 5 ft. radius of you are destroyed, as long as they weigh less than 1 pound per [[priority: | + | With a bestial roar, you may spend 3 TP as a [[chargen: |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
