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| paths:pactmaker_path:patrons:inevitable [2023/05/29 22:06] – elfinlocks | paths:pactmaker_path:patrons:inevitable [2024/03/09 19:43] (current) – [Empowered Blast] elfinlocks |
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| * **Requirements:** CL 1, Knowledge (Engineering) 1, 5 EXP | * **Requirements:** CL 1, Knowledge (Engineering) 1, 5 EXP |
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| Once every hour, you may invoke your patron's powers of law and order to ensure your success. In doing so, you Eldritch Blast deals guaranteed average damage on a successful hit. You may declare this ability after a successful hit, before rolling further dice. Treat every dice as if you rolled the average (for example, every d6 rolls a 3, every d8 rolls a 4, etc). | At will, you may invoke your patron's powers of law and order to ensure your success. In doing so, you Eldritch Blast deals guaranteed average damage on a successful hit. You may declare this ability after a successful hit, before rolling further dice. Treat every dice as if you rolled the average (for example, every d6 rolls a 3, every d8 rolls a 4, etc). |
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| ===== Reservoir ===== | ===== Reservoir ===== |
| * **Requirements:** CL 3, Knowledge (Engineering) 5, Patron Weapon, 10 EXP | * **Requirements:** CL 3, Knowledge (Engineering) 5, Patron Weapon, 10 EXP |
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| Your patron rewards order and predictability. Whenever the Pactmaker takes 10 on a skill check that could result in negative consequences if failed (at GM discretion), and succeeds, the Pactmaker gains 1 MP. If failed, the Pactmaker loses 1 MP. This check must be made during the course of adventuring, not during downtime activities. | Your patron rewards order and predictability. Whenever the Pactmaker takes 10 on a skill check that could result in negative consequences if failed (at GM discretion), and succeeds, the Pactmaker gains 1 MP. If failed, the Pactmaker loses 1 MP. |
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| ===== Eldritch Flesh ===== | ===== Eldritch Flesh ===== |
| * **Requirements:** CL 10, Knowledge (Engineering) 15, Eldritch Flesh, 30 EXP | * **Requirements:** CL 10, Knowledge (Engineering) 15, Eldritch Flesh, 30 EXP |
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| You may expend 1 extra MP when using your Eldritch Blast to grant it the Axiomatic weapon ability. | You may expend 1 [[priority:magic#mana|MP]] per attack when using your Eldritch Blast to grant it the [[equipment:weapons:weaponenchantments#axiomatic_1|Axiomatic]] weapon ability. |
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| ===== Ascension ===== | ===== Ascension ===== |