User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
paths:pactmaker_path:patrons:fey [2024/03/09 19:35] – [Empowered Blast] elfinlockspaths:pactmaker_path:patrons:fey [2024/03/09 19:39] (current) – [Reservoir] elfinlocks
Line 15: Line 15:
   * **Requirements:** CL 3, Knowledge (Nature) 5, Patron Weapon, 10 EXP   * **Requirements:** CL 3, Knowledge (Nature) 5, Patron Weapon, 10 EXP
  
-The Pactmaker gains power through their capricious hijinxs and mischief, both jovial and cruel. A Pactmaker can pull some kind of ‘prank’ on another creature, resulting in some kind of mishap or unexpected surprise for the target of this prank. The nature of this prank being worthy of qualifying for this method is left to GM discretion, but it should be something that the Pactmaker’s patron would find entertaining and unnecessarily elaborate, requiring at least one successful skill check to accomplish. Alternatively, the Pactmaker also can achieve this by being able to act in a surprise round as a result of [[priority:skills:bluff|Bluff]], [[priority:skills:sense_motive|Sense Motive]] or [[priority:skills:stealth|Stealth]]. When the Pactmaker achieves this prank, they regain MP. The Pactmaker can only regain MP in this way once every hour.+The Pactmaker gains power through their capricious hijinxs and mischief, both jovial and cruel. The Pactmaker can achieve this by damaging an enemy in a surprise round as a result of [[priority:skills:bluff|Bluff]], [[priority:skills:sense_motive|Sense Motive]] or [[priority:skills:stealth|Stealth]]. When the Pactmaker achieves this prank, they regain [[priority:magic#mana|MP]] equal to the damage inflicted. The Pactmaker can only regain MP in this way once every hour.
  
 ===== Eldritch Flesh ===== ===== Eldritch Flesh =====