Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| paths:pactmaker_path:patrons:archon [2023/05/29 20:53] – created elfinlocks | paths:pactmaker_path:patrons:archon [2024/09/29 05:06] (current) – [Archon Patron] elfinlocks | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Archon Patron ====== | ====== Archon Patron ====== | ||
| - | There are few archons who would accept being the patron of a Pactmaker. They would much rather a creature come to them seeking advice in order to emulate the selflessness and righteousness they exemplify, rather than callously seeking a quick means to power. A pact is often self-serving, and inconsiderate of the moral or ethical doctrines of the patron; merely a means to an end for the Pactmaker. Therefore, many angels will only accept a pact with the understanding that this should serve as a turning point for the Pactmaker' | + | <WRAP center 50%> |
| + | {{: | ||
| + | </ | ||
| - | ===== Patron Weapon ===== | + | //There are few archons who would accept being the patron of a Pactmaker. They would much rather a creature come to them seeking advice in order to emulate the selflessness and righteousness they exemplify, rather than callously seeking a quick means to power. A pact is often self-serving, and inconsiderate of the moral or ethical doctrines of the patron; merely a means to an end for the Pactmaker. Therefore, many angels will only accept a pact with the understanding that this should serve as a turning point for the Pactmaker' |
| - | * **Requirements: | + | |
| - | If your patron is an Empyreal Lord, you gain proficiency in their favored weapon. Otherwise, you gain proficiency with Longswords. | ||
| - | ===== Reservoir ===== | + | ---- |
| - | * **Requirements: | + | |
| - | Your Patron bestows power upon you for aiding others. Whenever you successfully treat the wounds | + | ===== Armaments |
| + | <WRAP round box> | ||
| + | * **Requirements:** Patron' | ||
| - | ===== Eldritch Flesh ===== | + | You gain proficiency with Longswords, if you are not proficient with them already. You may spend 1 [[priority:magic# |
| - | * **Requirements:** CL 7, Knowledge (Planes) 10, Reservoir, 20 EXP | + | </ |
| - | You gain resist acid, cold and electricity 10. In addition, you are constantly under the effects | + | ===== Aura of Menace (Su) ===== |
| + | <WRAP round box> | ||
| + | * **Requirements:** Patron Weapon, CL 3, Knowledge (Religion) 5, 10 EXP | ||
| - | ===== Empowered Blast ===== | + | You strike fear into evildoers through the divine wrath of your Patron. As a Swift Action, you may spend 1 MP to channel an Aura of Menace in a 20 ft. radius around yourself. Evil-aligned creatures within this aura sense their divine judgement, and are [[game_systems: |
| - | * **Requirements: | + | </ |
| - | You may give your Eldritch Blasts the Holy weapon property by spending 1 additional MP per attack. | + | ===== Archon' |
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| - | ===== Ascension ===== | + | You begin to nearly glow with the holy energy surrounding your body. You gain resist acid, cold and electricity 10. In addition, you are constantly under the effects of [[priority:magic: |
| - | * **Requirements:** CL 15, Knowledge | + | </ |
| - | You change fundamentally to represent your holy patron - your type changes to outsider, with the archon, good, and native subtypes. You may still be affected by any spell that would affect your original form, if you wish (you may choose for each such spell that targets you). You gain SR 11 + your CL against spells | + | ===== Divine Leader (Ex) ===== |
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | |||
| + | Your divine influence stirs hope in good people, and fear amongst evildoers. You gain a bonus to Intimidate evil creatures equal to your Caster Level, and you receive a constant True Speech effect, allowing you to communicate with any creature which possesses a language. Additionally, | ||
| + | |||
| + | Lastly, you may call upon your Patron to aid in the good fight: you may cast [[priority: | ||
| + | </ | ||
| + | |||
| + | ===== Ascension (Ex) ===== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | |||
| + | You change fundamentally to represent your holy patron - your type changes to outsider, with the archon, good, and native subtypes. You may still be affected by any spell that would affect your original form, if you wish (you may choose for each such spell that targets you). You gain Spell Resistance 10 + your CL, and you gain DR 15/evil. | ||
| + | </ | ||
| + | |||
| + | ===== Star of Heaven | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | |||
| + | You have become the right hand of your Patron, and approach their true strength for your loyalty. You become immune to acid, cold, and electricity damage. Your Spell Resistance increases to 15 + your CL, and your DR/evil increases to 20. Your Aura of Menace increases to a 60 ft. radius, and instills [[game_systems: | ||
| + | </ | ||
