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| paths:pactmaker_path:hexes [2026/03/09 21:57] – Hyperlinking Perception skill entries elfinlocks | paths:pactmaker_path:hexes [2026/03/13 19:30] (current) – Replacing AC with Defense, hyperlinking elfinlocks | ||
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| The Pactmaker must decide to apply this penalty before the roll to be modified is made. If the Pactmaker does not have line of sight to the target, the full force of the curse occurs when the GM considers it most appropriate, | The Pactmaker must decide to apply this penalty before the roll to be modified is made. If the Pactmaker does not have line of sight to the target, the full force of the curse occurs when the GM considers it most appropriate, | ||
| - | ===== Disguise | + | ===== [[priority: |
| * **Requirements: | * **Requirements: | ||
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| //You can cause doubt to creep into the mind of a foe.// | //You can cause doubt to creep into the mind of a foe.// | ||
| - | Your target takes a -2 penalty on one of the following (your choice): | + | Your target takes a -2 penalty on one of the following (your choice): |
| This is a mind-affecting effect. At CL 8 the penalty increases to –4. | This is a mind-affecting effect. At CL 8 the penalty increases to –4. | ||
| Line 246: | Line 246: | ||
| * **Requirements: | * **Requirements: | ||
| - | You surround a target within Close range (25 ft. + 5 ft./2 CL) with oppressive heat, dealing | + | You surround a target within Close range (25 ft. + 5 ft./2 CL) with oppressive heat, dealing |
| ===== Summon Spirit (Sp) ===== | ===== Summon Spirit (Sp) ===== | ||
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| //You may use this Hex to place a protective ward over a creature.// | //You may use this Hex to place a protective ward over a creature.// | ||
| - | The warded creature receives a +2 deflection bonus to AC and a +2 resistance bonus on saving throws. This ward lasts until the warded creature is hit, or fails a saving throw. You know when a warded creature is no longer protected. You can have only one ward active at a time. If you use this ability again, the previous ward immediately ends. At CL 8 and CL 16, the bonuses provided by this ward increase by +1. | + | The warded creature receives a +2 deflection bonus to [[chargen: |
| ===== Water Lung (Su) ===== | ===== Water Lung (Su) ===== | ||
