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paths:pactmaker_path:hexes [2023/05/30 05:20] – created elfinlockspaths:pactmaker_path:hexes [2023/05/30 05:22] (current) elfinlocks
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 Calling upon fell powers, a Pactmaker can place a Hex on a creature within Medium range (100 ft. + 10 ft./CL) that causes its sleep to be tormented by terrible nightmares. This functions as the spell [[priority:magic:spells:tier5:nightmare|]] each time the affected creature attempts to rest. A Will save negates this effect. If the save is failed, the target must make a new save each night or be unable to rest. Calling upon fell powers, a Pactmaker can place a Hex on a creature within Medium range (100 ft. + 10 ft./CL) that causes its sleep to be tormented by terrible nightmares. This functions as the spell [[priority:magic:spells:tier5:nightmare|]] each time the affected creature attempts to rest. A Will save negates this effect. If the save is failed, the target must make a new save each night or be unable to rest.
 +
 +===== Phase Familiar (Su) =====
 +  * **Requirements:** Familiar, 10 EXP
 +
 +You draw upon your patron's power to momentarily shift your familiar from its solid, physical form into an ephemeral version of itself shaped of mist. You must spend 1 MP as an Immediate Action to use this Hex. Upon doing so, your familiar gains DR 5/- and is immune to precision damage. These apply only against the triggering damage.
  
 ===== Poison Steep (Sp) ===== ===== Poison Steep (Sp) =====