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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| paths:nature_path [2025/08/29 16:56] – reon | paths:nature_path [2025/08/29 21:13] (current) – reon | ||
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| Can be **Small, Medium, or Large**. You may select this Talent multiple times, up to your [[paths: | Can be **Small, Medium, or Large**. You may select this Talent multiple times, up to your [[paths: | ||
| + | </ | ||
| + | |||
| + | ==== Claws and Maw ==== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | Spend CP to grant your [[paths: | ||
| + | |||
| + | * **50 CP Grasping (With a successful hit, free Grab attempt)*** | ||
| + | * **50 CP Take-down (With a successful hit, free Trip attempt)*** | ||
| + | * **50 CP Powerful (With a successful hit, free Bullrush attempt)*** | ||
| + | * **50 CP Dragging (With a successful hit, free Drag attempt)** | ||
| + | * **75 CP Ripping (Lowers the Damage Dice by one step but add a 1d8 Bleed, which stacks with it's self. May be selected twice)** | ||
| + | * **100 CP Mighty (Increase Damage dice. May be done twice per Size category beyond Small.)*** | ||
| + | * *These may be selected multiple times must be applied to a different attack. | ||
| + | *Options marked with a star may be selected multiple times. Limits Apply. | ||
| + | |||
| + | </ | ||
| + | |||
| + | ==== Animal Senses ==== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | Unlocks additional Senses for your [[paths: | ||
| + | |||
| + | * **10 CP Electro-Sense*** – Blindsight 30 ft (while in water) | ||
| + | * **10 CP Darkvision** – Gains Darkvision | ||
| + | * **10 CP Lowlight Vision** – Gains Lowlight Vision | ||
| + | * **10 CP Scent** – Gains Scent | ||
| + | * **10 CP Blindsense 5 ft*** – Blindsense using one Sense (hearing, scent, heat, etc.) | ||
| + | * **10 CP Tremor Sense 10 ft*** – Gains Tremor Sense | ||
| + | * **5 CP 6th Sense*** – Gains a new sense Humanoid often lack (heat, electro-sense, | ||
| + | *Options marked with a star may be selected multiple times; their effects stack. | ||
| + | </ | ||
| + | |||
| + | ==== Animistic Movement ==== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | Unlocks additional Movement Types for your [[paths: | ||
| + | |||
| + | * **10 CP Swim 10ft*** (May take 10 on Athletics to Swim and gain +4) | ||
| + | * **10 CP Climb 5ft*** (May take 10 on Athletics to Climb and gain +4) | ||
| + | * **10 CP Burrow 5ft*** (Limited to Sand, Earth, or other softer materials) | ||
| + | * **20 CP Leaping*** (May take 10 on Athletics or Acrobatics to Jump and gain +8. High jumps now count the same as Long jumps.) | ||
| + | * **25 CP Gliding** (May move and Base speed while in the air and move 5ft down each turn) | ||
| + | * **15 CP +10 ft Land-speed*** (Gain +10ft base speed) | ||
| + | |||
| + | *Options marked with a star may be selected multiple times; their effects stack. | ||
| + | </ | ||
| + | |||
| + | ==== Elite Animal ==== | ||
| + | <WRAP round box> | ||
| + | * **Requirements: | ||
| + | You may select **1 Animal [[paths: | ||
| </ | </ | ||
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| This Talent may be selected for any Sense; however, while using it that Sense becomes non-functional. If you select a Sense you lack, you must also select a second Sense to lose while viewing through your [[paths: | This Talent may be selected for any Sense; however, while using it that Sense becomes non-functional. If you select a Sense you lack, you must also select a second Sense to lose while viewing through your [[paths: | ||
| </ | </ | ||
| + | |||
| + | |||
| ==== Flight ==== | ==== Flight ==== | ||
| Line 275: | Line 329: | ||
| </ | </ | ||
| - | ==== Claws and Maw ==== | ||
| - | <WRAP round box> | ||
| - | * **Requirements: | ||
| - | Spend **10 CP** to grant your [[paths: | ||
| - | |||
| - | This does not grant additional Attacks, only additional options. | ||
| - | </ | ||
| - | |||
| - | ==== Bestial Senses ==== | ||
| - | <WRAP round box> | ||
| - | * **Requirements: | ||
| - | Unlocks additional Senses for your [[paths: | ||
| - | |||
| - | * **10 CP Electro-Sense*** – Blindsight 30 ft (while in water) | ||
| - | * **10 CP Darkvision** – Gains Darkvision | ||
| - | * **10 CP Lowlight Vision** – Gains Lowlight Vision | ||
| - | * **10 CP Scent** – Gains Scent | ||
| - | * **10 CP Blindsense 5 ft*** – Blindsense using one Sense (hearing, scent, heat, etc.) | ||
| - | * **10 CP Tremor Sense 10 ft*** – Gains Tremor Sense | ||
| - | |||
| - | *Options marked with a star may be selected multiple times; their effects stack. | ||
| - | </ | ||
