Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |
| paths:nature_path:animal_companions [2026/03/09 04:41] – Replacing BaB abbreviation with Prowess elfinlocks | paths:nature_path:animal_companions [2026/03/09 04:43] (current) – Replacing BaB abbreviation with Prowess elfinlocks |
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| * [[~:Nature's Companion Talents]] | * [[~:Nature's Companion Talents]] |
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| You may teach your Companion one bonus Trick for every 5 [[priority:health|HD]] or [[priority:prowess|Prowess]] you purchase for it (maximum of 8 bonus tricks at HD 20 and BaB 20). These bonus tricks don’t require any training time or [[priority:skills:handle_animal|Handle Animal]] checks, and they don’t count against the normal limit of tricks known by the animal. You select these bonus tricks, and once selected, they can’t be changed outside of Retraining. For more information on Tricks, see the [[priority:skills:handle_animal|Handle Animal]] page. | You may teach your Companion one bonus Trick for every 5 [[priority:health|HD]] or [[priority:prowess|Prowess]] you purchase for it (maximum of 8 bonus tricks at HD 20 and [[priority:prowess|Prowess]] 20). These bonus tricks don’t require any training time or [[priority:skills:handle_animal|Handle Animal]] checks, and they don’t count against the normal limit of tricks known by the animal. You select these bonus tricks, and once selected, they can’t be changed outside of Retraining. For more information on Tricks, see the [[priority:skills:handle_animal|Handle Animal]] page. |
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| ===== Directing a Companion in Combat ===== | ===== Directing a Companion in Combat ===== |