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paths:mastery_path:octopus_style [2023/06/08 20:16] – created elfinlockspaths:mastery_path:octopus_style [2026/03/09 05:22] (current) – Replacing Move Action with Half Action, hyperlinking elfinlocks
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   * **Requirements:** DEX 14, [[priority:skills:acrobatics|Acrobatics]] 3, [[priority:skills:perception|Perception]] 3, 10 EXP   * **Requirements:** DEX 14, [[priority:skills:acrobatics|Acrobatics]] 3, [[priority:skills:perception|Perception]] 3, 10 EXP
  
-As a Move Action when using this style, you can select a number of creatures you are aware of equal to your Dexterity modifier. You can’t be flanked by the selected creatures until the start of your next turn.+As a [[chargen:common_terms#action_types|Half Action]] when using this style, you can select a number of creatures you are aware of equal to your Dexterity modifier. You can’t be flanked by the selected creatures until the start of your next turn.
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 ===== Octopus Focus ===== ===== Octopus Focus =====
-  * **Requirements:** Octopus Style, [[priority:prowess|Prowess]] 5, [[priority:skills:acrobatics|Acrobatics]] 7, [[priority:skills:perception|Perception]] 7, 25 EXP+  * **Requirements:** Octopus Style, [[chargen:common_terms#core_stats|CST]] 8, [[priority:skills:acrobatics|Acrobatics]] 7, [[priority:skills:perception|Perception]] 7, 25 EXP
  
 When using Octopus Style, you gain a cumulative +1 bonus on melee attacks for each enemy that threatens you, up to a maximum equal to your Dexterity modifier. When using Octopus Style, you gain a cumulative +1 bonus on melee attacks for each enemy that threatens you, up to a maximum equal to your Dexterity modifier.
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 ===== Octopus Thrash ===== ===== Octopus Thrash =====
-  * **Requirements:** Octopus Focus, [[priority:prowess|Prowess]] 7, [[priority:skills:acrobatics|Acrobatics]] 9, [[priority:skills:perception|Perception]] 9, 30 EXP+  * **Requirements:** Octopus Focus, [[chargen:common_terms#core_stats|CST]] 11, [[priority:skills:acrobatics|Acrobatics]] 9, [[priority:skills:perception|Perception]] 9, 30 EXP
  
 While using Octopus Style, when you threaten two enemies who are adjacent to each other, you can attempt a trip combat maneuver check against both targets at once in place of a melee attack. You attempt a single combat maneuver check at a –5 penalty and apply the result to both targets. While using Octopus Style, when you threaten two enemies who are adjacent to each other, you can attempt a trip combat maneuver check against both targets at once in place of a melee attack. You attempt a single combat maneuver check at a –5 penalty and apply the result to both targets.
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