Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| paths:mastery_path:jabbing_style [2024/10/29 21:11] – vondor | paths:mastery_path:jabbing_style [2025/08/21 03:17] (current) – reon | ||
|---|---|---|---|
| Line 3: | Line 3: | ||
| <WRAP round box> | <WRAP round box> | ||
| ===== Jabbing Style ===== | ===== Jabbing Style ===== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | When you hit a target with an unarmed strike and you have hit that target with an unarmed strike previously that round, you deal an extra 1d6 points of damage | + | When you hit a target with an unarmed strike |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| ===== Jabbing Dancer ===== | ===== Jabbing Dancer ===== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | Each time you hit with an unarmed strike while using Jabbing Style, you can move 5 feet without provoking an attack of opportunity as long as you move to a space adjacent to the opponent you hit with the unarmed strike. If you use this Talent, you cannot take a 5-foot step during your next turn. | + | Each time you hit with an unarmed strike |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| ===== Jabbing Master ===== | ===== Jabbing Master ===== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | While using Jabbing Style, the extra damage you deal when you hit a single target with two unarmed strikes increases to 2d6, and the extra damage when you hit a single target with three or more unarmed strikes increases to 4d6. | + | While using Jabbing Style, the extra damage you deal when you hit a single target with two unarmed strikes |
| </ | </ | ||
