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| paths:mastery_path:boar_style [2024/01/02 23:41] – vondor | paths:mastery_path:boar_style [2025/08/21 03:42] (current) – reon |
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| ====== Boar Style ====== | ===== Boar Style ===== |
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| ===== Boar Style ===== | ==== Boar Style ==== |
| * **Requirements:** [[chargen:universal_talents#improved_unarmed_strike|Improved Unarmed Strike]], [[priority:skills:intimidate|Intimidate]] 3, 10 EXP | * **Requirements:** [[priority:skills:intimidate|Intimidate]] 3, 5 EXP |
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| You can deal bludgeoning damage or slashing damage with your unarmed strikes as desired. While using this style, once per round when you hit a single foe with two or more unarmed strikes, natural weapons or light weapons, you can tear flesh. When you do, you deal 2d6 extra points of damage with the attack. This Talent qualifies your character as possessing the gore universal monster ability for any Talents or abilities that may affect or require it. | You can deal bludgeoning damage or slashing damage with your unarmed strikes as desired if you possess the [[chargen:universal_talents#improved_unarmed_strike|Improved Unarmed Strike]] Talent. While using this style, once per round when you hit a single foe with two or more unarmed strikes, natural weapons or light weapons, you can tear flesh. When you do, you deal 2d6 extra points of damage with that attack and subsequent attacks. This Talent qualifies your character as possessing the gore universal monster ability for any Talents or abilities that may affect or require it. |
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| ===== Boar Ferocity ===== | ==== Boar Ferocity ==== |
| * **Requirements:** Boar Style, [[priority:skills:intimidate|Intimidate]] 6, 15 EXP | * **Requirements:** Boar Style, [[priority:skills:intimidate|Intimidate]] 6, 15 EXP |
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| You add piercing damage to the damage types you can deal with your unarmed strikes. Furthermore, you gain a +2 bonus on [[priority:skills:intimidate|Intimidate]] checks to demoralize opponents. While using Boar Style, whenever you tear an opponent’s flesh, you can spend a free action to make an Intimidate check to demoralize all opponents in a 30 ft. radius centered on you. | You add piercing damage to the damage types you can deal with your unarmed strikes, if you are capable of inflicting lethal damage with them. Furthermore, you gain a +2 bonus on [[priority:skills:intimidate|Intimidate]] checks to demoralize opponents. While using Boar Style, whenever you tear an opponent’s flesh, you can spend a free action to make an Intimidate check to demoralize all opponents in a 30 ft. radius centered on you. |
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| ===== Boar Shred ===== | ==== Boar Shred ==== |
| * **Requirements:** Boar Ferocity, Intimidate 10, 30 EXP | * **Requirements:** Boar Ferocity, Intimidate 10, 25 EXP |
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| You can use [[priority:skills:intimidate|Intimidate]] to demoralize an opponent as a Swift Action. While using Boar Style, whenever you tear an opponent’s flesh, once per round at the start of that opponent’s turn he takes 1d6 bleed damage. The bleeding may only be stopped by a [[priority:magic:spells:tier1:cure_light_wounds|Cure]] spell or a [[priority:skills:heal|Heal]] check (DC 10 + your Prowess). | You can use [[priority:skills:intimidate|Intimidate]] to demoralize an opponent as a Swift Action. While using Boar Style, whenever you tear an opponent’s flesh, once per round at the start of that opponent’s turn he takes 1d6 bleed damage. The bleeding may only be stopped by a [[priority:magic:spells:tier1:cure_light_wounds|Cure]] spell or a [[priority:skills:heal|Heal]] check (DC 10 + your Prowess). |
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