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| paths:mastery_path:blinded_blade_style [2023/10/31 15:55] – reon | paths:mastery_path:blinded_blade_style [2025/01/04 22:29] (current) – removed elfinlocks | ||
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| - | ====== Blinded Blade Style ====== | ||
| - | <WRAP round box> | ||
| - | ===== Blinded Blade Style ===== | ||
| - | * **Requirements: | ||
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| - | While you are using this style, you gain a number of benefits whenever you are blinded or unable to see (including when you wear a blindfold or close your eyes). Under such circumstances, | ||
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| - | You may spend 1 TP to increase the range of scent by 10ft to a maximum of an additional 30ft. If you take a Full Round Action these bonuses last for 1 minute per TP spent and are doubled on the first round. | ||
| - | </ | ||
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| - | ===== Blinded Competence ===== | ||
| - | * **Requirements: | ||
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| - | While you are using Blinded Blade Style and you are blinded or unable to see, you do not need to succeed at [[priority: | ||
| - | </ | ||
| - | <WRAP round box> | ||
| - | ===== Blinded Master ===== | ||
| - | * **Requirements: | ||
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| - | While you are using Blinded Blade Style and you are blinded or unable to see, your ability to pinpoint creatures’ locations using Blinded Competence improves to function like blindsight rather than blindsense, and the range increases to 30 feet. In addition, you add your [[priority: | ||
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| - | You may spend 2 TP to gain Blindsense 60ft for one round. You may spend an additional 2 TP to further increase the range +10ft up to a maximum of 120ft. Spending a Full Round Action these bonuses last for 1 round per TP spent and are doubled on the first round. | ||
| - | </ | ||
