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| paths:lancer_path [2024/10/29 20:54] – [The Dragoon's Trail] vondor | paths:lancer_path [2025/08/21 03:42] (current) – reon |
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| ==== Impaler Lord ==== | ==== Impaler Lord ==== |
| * **Requirements:** [[priority:prowess|Prowess]] 5, [[priority:health|HD]] 5, 20 EXP | * **Requirements:** [[chargen:common_terms#core_stats|CST]] 10, 20 EXP |
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| When using a weapon with the [[equipment:weapons:weapontraits#polearm|Polearm Trait]], you may spend [[game_systems:tactic_pool|TP]] equal to the [[priority:health|HD]] of your target to impale your target to the spot they stand, as if you had critically hit the target, as a Free Action. You must relinquish the weapon when using this Talent as normal. As with critically striking, you must forfeit damage to produce this effect. You may only use this Talent once per turn. | When using a weapon with the [[equipment:weapons:weapontraits#polearm|Polearm Trait]], you may spend [[game_systems:tactic_pool|TP]] equal to the [[priority:health|HD]] of your target to impale your target to the spot they stand, as if you had critically hit the target, as a Free Action. You must relinquish the weapon when using this Talent as normal. As with critically striking, you must forfeit damage to produce this effect. You may only use this Talent once per turn. |
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| ==== Devil's Dance ==== | ==== Devil's Dance ==== |
| * **Requirements:** Impaler Lord, [[priority:prowess|Prowess]] 10, [[priority:health|HD]] 10, 50 EXP | * **Requirements:** Impaler Lord, [[chargen:common_terms#core_stats|CST]] 20, 50 EXP |
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| You may use Impaler Lord as many times as you wish in a single turn. You must still spend TP for each use accordingly, and you must possess the necessary number of attacks for however many creatures you wish to use the Talent upon. This Talent works in conjunction with Talents such as Whirlwind Attack. | You may use Impaler Lord as many times as you wish in a single turn. You must still spend TP for each use accordingly, and you must possess the necessary number of attacks for however many creatures you wish to use the Talent upon. This Talent works in conjunction with Talents such as Whirlwind Attack. |
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| Additionally, any creatures impaled by you must make a Fortitude save (DC 10 + your [[priority:prowess|Prowess]] + your weapon's Masterwork bonus) or be Staggered for a number of rounds equal to your [[priority:health|Hit Dice]]. | Additionally, any creatures impaled by you must make a Fortitude save (DC 10 + your [[priority:prowess|Prowess]] + your weapon's Masterwork bonus) or be Staggered for a number of rounds equal to your [[priority:health|Hit Dice]]. |
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| | ===== Charging Stag Style ===== |
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| | ==== Charging Stag Style ==== |
| | * **Requirements:** DEX 14,[[chargen:common_terms#core_stats|CST]] 3, [[priority:skills:acrobatics|Acrobatics]] 5, 5 EXP |
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| | When using this style and not mounted, you can charge through difficult terrain and spaces containing allies. You can also make a single turn of up to 90 degrees during your charge. You must see your target at the beginning of your charge. |
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| | ==== Stag Horns ==== |
| | * **Requirements:** Charging Stag Style, [[chargen:common_terms#core_stats|CST]] 8, [[priority:skills:acrobatics|Acrobatics]] 10, 15 EXP |
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| | While using Charging Stag Style, if you make a successful attack at the end of a charge, you can attempt a free Grab check against the target of your charge without provoking an attack of opportunity. |
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| | ==== Stag Submission ==== |
| | * **Requirements:** Stag Horns, [[chargen:common_terms#core_stats|CST]] 15, 30 EXP |
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| | When you have Grabbed a foe, you are considered to be flanking them. You may immediately Grapple a foe when using Charging Stag Style to grapple an opponent at the end of a charge, if you beat their CMD by 10 or more. |
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