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| paths:hunter_path [2026/03/09 22:08] – Hyperlinking Survival entries elfinlocks | paths:hunter_path [2026/03/27 15:46] (current) – [The Hunter’s Trail] elfinlocks |
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| **Requirements:** Trackless Step, [[priority:skills:survival|Survival]] 7, [[priority:skills:knowledge|Knowledge]] Nature 7, [[priority:skills:knowledge|Knowledge]] Geography 7, 15 EXP | **Requirements:** Trackless Step, [[priority:skills:survival|Survival]] 7, [[priority:skills:knowledge|Knowledge]] Nature 7, [[priority:skills:knowledge|Knowledge]] Geography 7, 15 EXP |
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| You may select a type of terrain from the Table: Favored Terrains. You gain a bonus equal to your Secondary Attribute modifier to Initiative, [[priority:skills:knowledge|Knowledge]] Geography, Perception, Stealth, and [[priority:skills:survival|Survival]] checks as long as you are within that specific terrain. If a specific type of terrain falls into more than one category, you do not receive stacking bonuses. | You may select a type of terrain from the [[game_systems:combat:environment#favored_terrain|Table: Favored Terrains]]. You gain a bonus equal to your Secondary Attribute modifier to Initiative, [[priority:skills:knowledge|Knowledge]] (Geography), [[priority:skills:perception|Perception]], [[priority:skills:stealth|Stealth]], and [[priority:skills:survival|Survival]] checks as long as you are within that specific terrain. If a specific type of terrain falls into more than one category, you do not receive stacking bonuses. |
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| <WRAP center round info 60%> | <WRAP center round info 60%> |