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paths:healer_path [2025/09/10 01:16] – [Holy Channeling] elfinlockspaths:healer_path [2025/11/25 19:22] (current) – [Miracle Worker] vondor
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 Any creature affected by Surgical Genius is fatigued for 2 hours. This time can be reduced based on the results of the Heal check. Every 1 point above a DC 20 Heal check reduces the Fatigue by 10 minutes, alternativle every 1 below increases the time spent Fatigued by 20 Minutes. This fatigue cannot be removed by any other means aside from divine intervention (or death). Any creature affected by Surgical Genius is fatigued for 2 hours. This time can be reduced based on the results of the Heal check. Every 1 point above a DC 20 Heal check reduces the Fatigue by 10 minutes, alternativle every 1 below increases the time spent Fatigued by 20 Minutes. This fatigue cannot be removed by any other means aside from divine intervention (or death).
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 +If a Hero Point was Spent to allow surgery to be performed as a Half Action, you may attempt to remove the Dead condition from a target that gained the condition within the last 2 rounds. If the surgery heals the target above the threshold of wounds to gain the Death condition, then its removed.
 </WRAP> </WRAP>
  
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   * **Requirements:** Healer's Channel, [[chargen:common_terms#core_stats|CST]] 11, [[priority:skills:knowledge|Knowledge]] (Religion) 10, [[priority:skills:heal|Heal]] 10, 20 EXP   * **Requirements:** Healer's Channel, [[chargen:common_terms#core_stats|CST]] 11, [[priority:skills:knowledge|Knowledge]] (Religion) 10, [[priority:skills:heal|Heal]] 10, 20 EXP
  
-As a Half Action, you may bring life back to those recently slain by touching their body, and spending 5 [[priority:magic#mana|MP]]. This cures 5d8 + your Caster Level (including negative [[game_systems:health|Wounds]]), and stabilizes a slain creature (if you heal them enough to restore them to life). If the targeted creature was slain by a death effect, you must make a Caster Level check against the CL of the death effect, otherwise this ability fails.+As a Half Action, you may bring life back to those recently slain by touching their body, and spending 5 [[priority:magic#mana|MP]]. This cures 5d8 + your Caster Level (including negative [[game_systems:health|Wounds]]), and remove the Dead Status condition a slain creature (if you heal them enough to restore them to life). 
  
 You must use this ability on a creature which has died within a number of rounds equal to your Caster Level - they are otherwise too far gone. You must use this ability on a creature which has died within a number of rounds equal to your Caster Level - they are otherwise too far gone.