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| paths:duelist_path [2025/08/29 05:16] – [The Way of the Battlemaster] reon | paths:duelist_path [2026/03/09 22:05] (current) – Hyperlinking Sense Motive entries elfinlocks | ||
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| - | ====== Path of the Duelist ====== | ||
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| - | <WRAP center 50%> | ||
| - | {{: | ||
| - | </ | ||
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| - | //To many, a sword is just a weapon, but to a Duelist, it is their very life. They turn humble steel into weapons capable of turning aside the most devastating attacks and rebutting with an onslaught of their own. Those that walk the path of the Duelist will excel in melee combat and defense. While swords give a Duelist their edge, even those who eschew such weapons can gain some use from this path.// | ||
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| - | ---- | ||
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| - | ===== Key Skills ===== | ||
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| - | Upon selecting the Path of the Duelist, you gain the following Key Skills: | ||
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| - | * [[priority: | ||
| - | * [[priority: | ||
| - | * [[priority: | ||
| - | * [[priority: | ||
| - | * [[priority: | ||
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| - | ---- | ||
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| - | <WRAP round box> | ||
| - | ===== Know thy Blade ===== | ||
| - | //This weapon is your life// | ||
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| - | * **Requirements: | ||
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| - | When wielding an appropriately sized light or one handed weapon with the [[equipment: | ||
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| - | </ | ||
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| - | ===== The Way of the Blademaster ===== | ||
| - | <WRAP round box> | ||
| - | ==== Precision Strike ==== | ||
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| - | * **Requirements: | ||
| - | You may add your Secondary Ability Modifier to damage if wielding a weapon with the [[equipment: | ||
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| - | This damage is treated as an [[chargen: | ||
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| - | </ | ||
| - | <WRAP round box> | ||
| - | ==== Vital Strike ==== | ||
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| - | * **Requirements: | ||
| - | When you Charge or use the Attack action, you may make one attack at your highest Base Attack Bonus that deals additional damage. If the Vital Strike attack hits, your weapon inflicts its damage dice twice, and your bonus damage from Precision Strike is doubled. | ||
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| - | This damage is treated as an [[chargen: | ||
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| - | </ | ||
| - | <WRAP round box> | ||
| - | ==== Deadly Strike ==== | ||
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| - | * **Requirements: | ||
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| - | When you hit with Vital Strike, your weapon now inflicts its damage dice three times in total, and your bonus damage from Precision Strike is tripled. | ||
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| - | This damage is treated as an [[chargen: | ||
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| - | <WRAP center round info 60%> | ||
| - | For example, if you use Deadly Strike with a Rapier, and possess a Secondary Ability Modifier of +4, a Deadly Strike would inflict 3d6+12 damage, not accounting for any other increases or modifiers to your damage dealt. | ||
| - | </ | ||
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| - | </ | ||
| - | <WRAP round box> | ||
| - | ==== Parry ==== | ||
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| - | * **Requirements: | ||
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| - | When wielding a weapon with the [[equipment: | ||
| - | </ | ||
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| - | <WRAP round box> | ||
| - | ==== Sword in a Gunfight | ||
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| - | * **Requirements: | ||
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| - | When a ranged attack is made against you, you may spend 1 [[game_systems: | ||
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| - | </ | ||
| - | <WRAP round box> | ||
| - | ==== Counterstrike ==== | ||
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| - | * **Requirements: | ||
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| - | After a successful Parry attempt, you may spend 2 [[game_systems: | ||
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| - | </ | ||
| - | <WRAP round box> | ||
| - | ==== One Thousand Cuts ==== | ||
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| - | * **Requirements: | ||
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| - | When using the Counterstrike Talent, if you exceed the number of attacks you can make in a turn, you are no longer Stunned and Impaired, but you may not us any Attack Actions on that turn. | ||
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| - | </ | ||
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| - | <WRAP round box> | ||
| - | ==== Wall of Blades ==== | ||
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| - | * **Requirements: | ||
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| - | When using the Parry or Sword in a Gunfight Talent, you may spend [[game_systems: | ||
| - | </ | ||
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| - | <WRAP round box> | ||
| - | ==== Elusive Duelist ==== | ||
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| - | * **Requirements: | ||
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| - | If you have made a Parry attempt this turn, any attacks from enemies not adjacent to you suffer a -4 penalty on their Attack rolls against you. | ||
| - | </ | ||
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| ====== Path of the Duelist ====== | ====== Path of the Duelist ====== | ||
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| * **Requirements: | * **Requirements: | ||
| - | You may ignore an additional amount of DR equal to your Base Attack Bonus when using Deadly Duet. | + | You may ignore an additional amount of DR equal to your [[priority: |
| </ | </ | ||
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| * **Requirements: | * **Requirements: | ||
| - | When wielding a weapon with the [[equipment: | + | When wielding a weapon with the [[equipment: |
| </ | </ | ||
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| You may spent 5 TP and a Full-Round action, which provokes Attacks of Opprotunity, | You may spent 5 TP and a Full-Round action, which provokes Attacks of Opprotunity, | ||
| - | During the Monologue you are gain the Defended Status effect (+4 AC and +4 on Parry attempts) and any attacks you Riposte, but do not deal damage applies the Surprised Condition on the Attacker. Any creature which makes an Attack of Opprotunity receives a -10 on Sense Motive and Perception checks until the start of your next Turn. If a creature actively questions what prompted the opening for an Attack of Opprotunity, | + | During the Monologue you are gain the Defended Status effect (+4 AC and +4 on Parry attempts) and any attacks you Riposte, but do not deal damage applies the Surprised Condition on the Attacker. Any creature which makes an Attack of Opprotunity receives a -10 on [[priority: |
| </ | </ | ||
