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paths:devoted_path:domain:weather [2024/11/06 21:15] elfinlockspaths:devoted_path:domain:weather [2025/08/02 20:03] (current) – [Zenith - Wrath of the Sky (Su)] elfinlocks
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 When you have summoned rain through the use of Drizzle, you may spend additional Half Actions to change the wind's strength. You may only adjust the wind's strength up or down by one step per turn. This Talent otherwise functions as [[priority:magic:spells:tier5:control_winds|]]. In most circumstances, the [[game_systems:weather|starting strength]] of the wind is Light. When you have summoned rain through the use of Drizzle, you may spend additional Half Actions to change the wind's strength. You may only adjust the wind's strength up or down by one step per turn. This Talent otherwise functions as [[priority:magic:spells:tier5:control_winds|]]. In most circumstances, the [[game_systems:weather|starting strength]] of the wind is Light.
  
-You are immune to the adverse effects of winds created by you, but other creatures are not. If the winds are Severe or higher, you gain [[priority:magic:spells:tier3:fly|Flight]] and [[priority:magic:spells:tier3:displacement|]] within the area for the duration. The winds immediately dissipate when the duration of Drizzle ends.+You are immune to the adverse effects of winds created by you, but other creatures are not. If the winds are Severe or higher, you gain [[priority:magic:spells:tier3:fly|Flight]] and [[priority:magic:spells:tier3:displacement|]] within the area for the duration. The winds immediately dissipate and return to normal when the duration of Drizzle ends.
 </WRAP> </WRAP>
  
-==== Zenith - Wrath of the Sky (Su) ====+===== Zenith - Wrath of the Sky (Su) =====
 <WRAP round box> <WRAP round box>
 The power of your storms increases further, and gains the following: The power of your storms increases further, and gains the following:
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   * You may now summon Drizzle and affect winds at any location which you can physically see.   * You may now summon Drizzle and affect winds at any location which you can physically see.
   * You may cast any Favored Spell within the area of your storms, ignoring the normal range limitations.   * You may cast any Favored Spell within the area of your storms, ignoring the normal range limitations.
 +  * You ignore any adverse effects of your favored spells, if they are within the area of Drizzle.
 </WRAP> </WRAP>
 ===== Favored Spells ===== ===== Favored Spells =====
- 
-You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner): 
  
   * [[priority:magic:spells:tier1:obscuring_mist|]]   * [[priority:magic:spells:tier1:obscuring_mist|]]
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   * [[priority:magic:spells:tier8:whirlwind|]]   * [[priority:magic:spells:tier8:whirlwind|]]
   * [[priority:magic:spells:tier8:storm_of_vengeance|]]   * [[priority:magic:spells:tier8:storm_of_vengeance|]]
 +
 +
 +----
 +
 +//Cuiva nwalca Carnirasse! Nai yarvaxea rasselya! Taltuva notto-carinnar!//