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| paths:devoted_path:domain:weather [2023/06/01 05:00] – elfinlocks | paths:devoted_path:domain:weather [2025/08/02 20:03] (current) – [Zenith - Wrath of the Sky (Su)] elfinlocks | ||
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| //With power over storm and sky, you can call down the wrath of the gods upon the world below.// | //With power over storm and sky, you can call down the wrath of the gods upon the world below.// | ||
| - | ===== Primus - Storm Burst (Sp) ===== | + | ===== Primus - Drizzle |
| + | <WRAP round box> | ||
| + | As a Half Action, you may spend 3 [[priority: | ||
| - | As a standard action, you can create a storm burst targeting any foe within Close range (25 ft. + 5 ft./2 CL) as a ranged touch attack. The storm burst deals 1d6 points of sonic damage + 1 point for every Caster Level you possess. | + | * Fire damage from all sources is reduced by 50%. |
| + | * Cold damage from all sources is increased by 50%. | ||
| + | * Spells which are affected by the weather, such as [[priority: | ||
| + | * Spells which are destroyed by fire, such as [[priority: | ||
| - | ===== Enlightenment - Lightning Lord (Sp) ===== | + | The rain lasts for 1 minute per Caster Level, but may be removed or changed by other spells and effects. This Talent may manifest in normally impossible locations, such as underground, |
| + | </ | ||
| - | You can call down a number of bolts of lightning per day equal to your caster level. You can call down as many bolts as you want with a single standard action, but no two targets can be more than 30 feet apart. This ability | + | ===== Enlightenment - Stormcaller (Su) ===== |
| + | <WRAP round box> | ||
| + | When you have summoned rain through the use of Drizzle, you may spend additional Half Actions | ||
| - | ===== Favored Spells ===== | + | You are immune to the adverse effects of winds created by you, but other creatures are not. If the winds are Severe or higher, you gain [[priority: |
| + | </ | ||
| - | You may cast the following | + | ===== Zenith - Wrath of the Sky (Su) ===== |
| + | <WRAP round box> | ||
| + | The power of your storms increases further, and gains the following: | ||
| + | |||
| + | * Creatures within the area of your winds now treat the ground as difficult terrain, as long as the winds are Strong or higher. | ||
| + | * The move speed of creatures within the area of your winds is reduced by a number of feet equal to your Caster Level, rounding down to the nearest 5 ft. increment, as long as the winds are Strong or higher. | ||
| + | * You may now summon Drizzle and affect winds at any location which you can physically see. | ||
| + | * You may cast any Favored Spell within | ||
| + | * You ignore any adverse effects of your favored | ||
| + | </ | ||
| + | ===== Favored Spells ===== | ||
| * [[priority: | * [[priority: | ||
| Line 25: | Line 44: | ||
| * [[priority: | * [[priority: | ||
| - | ===== Weather Subdomains ===== | ||
| - | * [[~: | + | ---- |
| + | |||
| + | //Cuiva nwalca Carnirasse! Nai yarvaxea rasselya! Taltuva notto-carinnar!// | ||
