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paths:devoted_path:domain:strength [2024/11/12 18:59] – [Enlightenment - Raise the World (Su)] elfinlockspaths:devoted_path:domain:strength [2024/11/12 21:19] (current) – [Favored Spells] elfinlocks
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 ===== Zenith - Divine Physique (Su) ===== ===== Zenith - Divine Physique (Su) =====
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-Your god's might manifests within you in new ways. You gain a Climb and Swim speed equal to your Caster Level + 10, rounded up to the nearest 5 ft. increment (minimum 15 ft. - this includes the aforementioned +10). Additionally, you may channel your god's power into a single [[priority:skills:acrobatics|]], [[priority:skills:athletics|]], or Strength check as a Swift Action by spending 5 [[priority:magic#mana|MP]]. Upon using this Talent, your next suitable check made before your next turn gains a divine bonus equal to your Caster Level.+Your god's might manifests within you in new ways. You gain a Climb and Swim speed equal to your Caster Level + 10, rounded up to the nearest 5 ft. increment (minimum 15 ft. - this includes the aforementioned +10).  
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 +Additionally, you may channel your god's power into a single [[priority:skills:acrobatics|]], [[priority:skills:athletics|]], or Strength check as a Swift Action by spending 5 [[priority:magic#mana|MP]]. Upon using this Talent, your next suitable check made before your next turn gains a divine bonus equal to your Caster Level.
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 ===== Favored Spells ===== ===== Favored Spells =====
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-You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner): 
  
   * [[priority:magic:spells:tier1:enlarge_person|]]   * [[priority:magic:spells:tier1:enlarge_person|]]