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| paths:devoted_path:domain:repose [2023/06/01 03:30] – created elfinlocks | paths:devoted_path:domain:repose [2024/11/12 21:19] (current) – [Favored Spells] elfinlocks |
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| ====== Repose Domain ====== | ====== Repose Domain ====== |
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| //You see death not as something to be feared, but as a final rest and reward for a life well spent.// | //You see into the world of the dead, and the undead flee before your divine judgement.// |
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| ===== Primus - Gentle Rest (Sp) ===== | ===== Primus - You Will Suffer Me (Sp) ===== |
| | <WRAP round box> |
| | The undead are an abomination, but they must be understood to be laid to rest. You gain the constant effects of [[priority:magic:spells:tier1:detect_undead|]], and you may freely communicate with any undead creature as if you shared a language. An undead which cannot normally speak (such as a Haunt) may be contacted by performing a Seance - this takes one minute of uninterrupted prayer. |
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| Your touch can fill a creature with lethargy, causing a living creature to become staggered for 1 round as a melee touch attack. If you touch a staggered living creature, that creature falls asleep for 1 round instead. Undead creatures touched are staggered for a number of rounds equal to your Primary Casting Attribute modifier. | Additionally, you may spend 3 [[priority:magic#mana|MP]] to use [[priority:magic:spells:tier3:speak_with_dead|Speak With Dead]] at will. The dead affected by this Talent receive no saving throw, if their former [[priority:health|Hit Dice]] is equal to or less than your Caster Level. If a corpse has been desecrated, preventing it from speaking with you, you immediately know the cardinal direction and approximate distance of its missing parts, if they are on the same plane. You gain the effects of [[priority:magic:spells:tier4:discern_lies|]] whenever you are speaking to undead of any kind. |
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| ===== Enlightenment - Ward Against Death (Su) ===== | This Talent does not make any undead more inclined to speak with you, and as such social skill checks may be required, depending upon what the undead thinks of you. |
| | </WRAP> |
| You can emit a Close range (25 ft. + 5 ft./2 CL) aura that wards against death for a number of rounds per day equal to your caster level as a Move Action. Living creatures in this area are immune to all death effects, energy drain, and effects that cause negative levels. This ward does not remove negative levels that a creature has already gained, but the negative levels have no effect while the creature is inside the warded area. These rounds do not need to be consecutive. | ===== Enlightenment - Ward Against Death (Sp) ===== |
| | <WRAP round box> |
| | You may use a special variant of Channel Energy, which wards against death for a number of rounds equal to your Caster Level. Living creatures in this area are immune to all death effects, energy drain, and effects that cause negative levels. This ward does not remove negative levels that a creature has already gained, but the negative levels have no effect while the creature is under the effect of this Talent. You may double the cost of your Channel to use this Talent as an Immediate Action. |
| | </WRAP> |
| | ===== Zenith - Reaper's Smite (Su) ===== |
| | <WRAP round box> |
| | You may Smite the undead back to their graves with a mighty blow. By spending 7 [[priority:magic#mana|MP]] as a Swift Action, you may declare your next attack to be a Reaper's Smite. You gain a bonus to the attack and damage rolls of this attack equal to half your Caster Level. Additionally, you may send a Channel through your weapon at no additional cost, which inflicts your Channel's damage, if you possess the Channel Energy talent. A Channel used in this manner becomes pure disruptive energy, and bypasses any Damage Reduction or Damage Immunities an undead may possess. An undead slain by this Smite is permanently destroyed, and may not be resurrected by any means. This Smite has no effect against non-undead creatures. |
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| | Additionally, your touch extends to the world beyond with ease. Your hands, and by extension any weaponry you wield, gains the [[equipment:weapons:weaponenchantments#ghost_touch_40_tu|Ghost Touch]] quality. |
| | </WRAP> |
| ===== Favored Spells ===== | ===== Favored Spells ===== |
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| You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner): | |
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| * [[priority:magic:spells:tier1:deathwatch|]] | * [[priority:magic:spells:tier1:deathwatch|]] |
| * [[priority:magic:spells:tier9:wail_of_the_banshee|]] | * [[priority:magic:spells:tier9:wail_of_the_banshee|]] |
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| ===== Repose Subdomains ===== | |
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| * [[~:Ancestors]] | |
| * [[~:Souls]] | |