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paths:devoted_path:domain:madness [2024/11/11 21:25] elfinlockspaths:devoted_path:domain:madness [2024/11/12 21:17] (current) – [Favored Spells] elfinlocks
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 ====== Madness Domain ====== ====== Madness Domain ======
  
-//You embrace the madness that lurks deep in your heart, and can unleash it to drive your foes insane or to sacrifice certain abilities to hone others.//+//You embrace the madness that lurks deep in your heart, and can unleash it upon your foes.//
  
 ===== Primus - Beyond Your Comprehension (Ex) ===== ===== Primus - Beyond Your Comprehension (Ex) =====
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 ===== Enlightenment - Channel the Tapestry (Sp) ===== ===== Enlightenment - Channel the Tapestry (Sp) =====
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-Whenever you [[paths:devoted_path#channel_energy_sp|Channel Energy]], you may spend 1 additional [[priority:magic#mana|MP]] to Channel the Tapestry. Creatures hit by this channel witness what lies beyond the veil, and most are not prepared for it. The Channel itself creates a brief area of [[priority:magic:spells:tier2:darkness|Darkness]] within its area of effect, which dispels any [[priority:magic:spells:tier0:light|Light]] spells of your Caster Level or lower. +Whenever you [[paths:devoted_path#channel_energy_sp|Channel Energy]], you may spend 1 additional [[priority:magic#mana|MP]] to Channel the Tapestry. Creatures hit by this channel witness what lies beyond the veil, and most are not prepared for it. The Channel itself creates a brief area of [[priority:magic:spells:tier2:darkness|Darkness]] within its area of effect, which dispels any [[priority:magic:spells:tier0:light|Light]] spells of your Caster Level or lower. Your Channel's damage may manifest as Primal, if you so desire, when using this Talent.
  
 The distorted screams and the choking blackness causes all creatures in the area to become [[game_systems:combat:status_conditions#shaken|Shaken]] and [[game_systems:combat:status_conditions#sickened|Sickened]]. If the creatures within the area fail to save against your Channel, they are [[game_systems:combat:status_conditions#nauseated|Nauseated]] instead. These effects last for one round per Caster Level. The distorted screams and the choking blackness causes all creatures in the area to become [[game_systems:combat:status_conditions#shaken|Shaken]] and [[game_systems:combat:status_conditions#sickened|Sickened]]. If the creatures within the area fail to save against your Channel, they are [[game_systems:combat:status_conditions#nauseated|Nauseated]] instead. These effects last for one round per Caster Level.
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 ===== Zenith - Fearful Feast (Su) ===== ===== Zenith - Fearful Feast (Su) =====
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-You revel in terror of others before the might of your god. For every creature within Close range of you suffering from a [[game_systems:combat:status_conditions#morale_penalties|Morale Penalty]], you gain 1 Barrier per HD of the affected creatures. You immediately lose this Barrier if a creature suffering from such a penalty dies or shakes it off. Additionally, you may free their minds yourself, if so desired:+You revel in the terror of others before the might of your god. For every creature within Close range of you suffering from a [[game_systems:combat:status_conditions#morale_penalties|Morale Penalty]], you gain 1 Barrier per HD of the affected creatures. You immediately lose this Barrier if a creature suffering from such a penalty dies or shakes it off. The Barrier refreshes every round, on your turn. Additionally, you may free their minds yourself, if so desired:
  
 By spending 5 [[priority:magic#mana|MP]], you may free any number of creatures within Close range from you from any ongoing Morale Penalties, which immediately ends such effects upon the creatures (even if you did not cause it). This process is damaging to the mind, however, and thus creatures freed in this manner suffer damage as the following: By spending 5 [[priority:magic#mana|MP]], you may free any number of creatures within Close range from you from any ongoing Morale Penalties, which immediately ends such effects upon the creatures (even if you did not cause it). This process is damaging to the mind, however, and thus creatures freed in this manner suffer damage as the following:
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 ===== Favored Spells ===== ===== Favored Spells =====
- 
-You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner): 
  
   * [[priority:magic:spells:tier1:hideous_laughter|]]   * [[priority:magic:spells:tier1:hideous_laughter|]]