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| paths:devoted_path:domain:evil [2024/11/08 23:17] – [Enlightenment - Cull the Meek (Su)] elfinlocks | paths:devoted_path:domain:evil [2026/03/09 05:41] (current) – hyperlinking CL page elfinlocks |
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| ===== Primus - Devil's Hand (Su) ===== | ===== Primus - Devil's Hand (Su) ===== |
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| At will, you may mask your alignment, making it indiscernible as long as the Caster Level of the detecting effect is equal to or less than your own. | At will, you may mask your alignment, making it indiscernible as long as the [[priority:magic#caster_level|Caster Level]] of the detecting effect is equal to or less than your own. |
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| Additionally, you remain cool and calculated when deal-making - you may spend 5 [[priority:magic#mana|MP]] as an Immediate Action to gain your Caster Level as an bonus on a single social skill check (typically Diplomacy, Bluff, or Intimidate), as long as you are attempting to take full advantage over someone else - square deals aren't made for this handshake. | Additionally, you remain cool and calculated when deal-making - you may spend 5 [[priority:magic#mana|MP]] as an Immediate Action to gain your [[priority:magic#caster_level|Caster Level]] as an bonus on a single social skill check (typically Diplomacy, Bluff, or Intimidate), as long as you are attempting to take full advantage over someone else - square deals aren't made for this handshake. |
| </WRAP> | </WRAP> |
| ===== Enlightenment - Cull the Meek (Su) ===== | ===== Enlightenment - Cull the Meek (Su) ===== |
| ===== Zenith - Torture of the Abyss (Sp) ===== | ===== Zenith - Torture of the Abyss (Sp) ===== |
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| As a Half Action, you can spend 10 [[priority:magic#mana|MP]] to cause wicked dark rays to spring from your hands and furiously attack a creature within Close (25 ft. + 5 ft./2 CL) range. The attack inflicts 10 points of unholy damage per Caster Level which you possess, and causes the creature to suffer from the [[game_systems:combat:status_conditions#nauseated|Nauseated]] condition for 1d6 rounds afterwards. A successful Fortitude save halves this damage, and reduced the condition to [[game_systems:combat:status_conditions#sickened|Sickened]]. A creature already sickened becomes forcibly nauseated, no save. | As a Half Action, you can spend 10 [[priority:magic#mana|MP]] to cause wicked dark rays to spring from your hands and furiously attack a creature within Close (25 ft. + 5 ft./2 CL) range. The attack inflicts 10 points of unholy damage per [[priority:magic#caster_level|Caster Level]] which you possess, and causes the creature to suffer from the [[game_systems:combat:status_conditions#nauseated|Nauseated]] condition for 1d6 rounds afterwards. A successful Fortitude save halves this damage, and reduced the condition to [[game_systems:combat:status_conditions#sickened|Sickened]]. A creature already sickened becomes forcibly nauseated, no save. |
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| You may spend additional Half Actions and 5 MP per turn to continue this effect, but you may only hit a specific creature with it once per turn. If the creature gets out of range, this effect forcibly ends. Although this damage is unholy, it may appear however you wish - I hear lightning is quite popular. | You may spend additional Half Actions and 5 MP per turn to continue this effect, but you may only hit a specific creature with it once per turn. If the creature gets out of range, this effect forcibly ends. Although this damage is unholy, it may appear however you wish - I hear lightning is quite popular. |
| ===== Favored Spells ===== | ===== Favored Spells ===== |
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| You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner): | * [[priority:magic:spells:tier1:protection|Protection]] |
| | * [[priority:magic:spells:tier2:align_weapon|Align Weapon]] |
| * [[priority:magic:spells:tier1:protection|Protection]] (Against Good only) | * [[priority:magic:spells:tier3:aligned_circle|Aligned Circle]] |
| * [[priority:magic:spells:tier2:align_weapon|Align Weapon]] (Evil only) | |
| * [[priority:magic:spells:tier3:aligned_circle|Aligned Circle]] (Against Good only) | |
| * [[priority:magic:spells:tier4:unholy_blight|]] | * [[priority:magic:spells:tier4:unholy_blight|]] |
| * [[priority:magic:spells:tier5:aligned_dispel|Aligned Dispel]] (Against Good only) | * [[priority:magic:spells:tier5:aligned_dispel|Aligned Dispel]] |
| * [[priority:magic:spells:tier6:create_undead|]] | * [[priority:magic:spells:tier6:create_undead|]] |
| * [[priority:magic:spells:tier7:blasphemy|]] | * [[priority:magic:spells:tier7:blasphemy|]] |
| * [[priority:magic:spells:tier8:aligned_abjuration|Aligned Abjuration]] (Against Good only) | * [[priority:magic:spells:tier8:aligned_abjuration|Aligned Abjuration]] |
| * [[priority:magic:spells:tier9:summon_monster_ix|Summon Monster IX]] | * [[priority:magic:spells:tier9:kinslayer|]] |
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