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paths:devoted_path:domain:earth [2024/11/08 21:30] – [Primus - Rock Steady (Su)] elfinlockspaths:devoted_path:domain:earth [2024/11/12 21:13] (current) – [Favored Spells] elfinlocks
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 ====== Earth Domain ====== ====== Earth Domain ======
  
-//You have mastery over earth, metal, and stone, can fire darts of acid, and command earth creatures.//+//You have mastery over earth and stone.//
  
 ===== Primus - Rock Steady (Su) ===== ===== Primus - Rock Steady (Su) =====
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 ===== Zenith - Earthbend (Sp) ===== ===== Zenith - Earthbend (Sp) =====
 <WRAP round box> <WRAP round box>
-You command, the earth listens. As a Half Action, spend 5 [[priority:magic#mana|MP]] to move one 5 ft cube of earth and stone per Caster Level to a location you can see within 100 feet. You may move all such cubes you are capable of manipulating with a single half action. Each cube of packed earth and stone has Hardness 0 and 180 Hit Points. You may halve or quarter the thickness of a cube to increase the mass that you're working with, but you must halve or quarter the HP of each in this process. +You command, the earth listens. As a Half Action, spend 5 [[priority:magic#mana|MP]] to move one 5 ft cube of earth and stone per Caster Level to a location you can see within Medium range. You may move all such cubes you are capable of manipulating with a single half action. Each cube of packed earth and stone has Hardness 0 and 180 Hit Points. You may halve or quarter the thickness of a cube to increase the mass that you're working with, but you must halve or quarter the HP of each in this process.
  
-You may create pits under creatures with this effect, and they are entitled to a Reflex save to avoid the collapsing ground as you move it. You may likewise entomb creatures - you must manipulate enough squares of earth to completely cover them (thus a Medium creature would require five at minimum, not counting the ground assumed to be beneath them). An entombed creature may be crushed as [[priority:magic:spells:tier8:earthquake#description|Earthquake]] (see "Pinned Beneath Rubble").+You may create pits under creatures with this effect, and they are entitled to a Reflex save to avoid the collapsing ground as you move it. You may likewise entomb creatures - you must manipulate enough squares of earth to completely cover them (thus a Medium creature would require five at minimum, not counting the ground assumed to be beneath them). An entombed creature may be crushed as [[priority:magic:spells:tier8:earthquake#description|Earthquake]] (see "Pinned Beneath Rubble"). Furthermore, you may spend an additional Half Action when casting this Talent to hurl the earth and stone at your enemies. Make a ranged touch attack against a target creature - they take 2d6 bludgeoning damage per cube thrown at them in this manner. This process destroys the cubes used for this purpose. You must use full-size cubes for any of these listed functions.
  
-Furthermore, you may build earth up into structures or walls in this manner, though the GM has the right to disallow a structure which would not be capable of standing. Structures built under a creature may raise it upwards as it is built, but the creatures upon it may jump off with a Reflex save, if unwilling+Lastly, you may build earth up into structures in this manner, though the GM has the right to disallow a structure which would not be capable of standing. Structures built under a creature may raise it upwards as it is built, but the creatures upon it may jump off with a Reflex save, if unwilling. 
- +
-Lastly, you may spend an additional Half Action when casting this Talent to hurl the earth and stone at your enemies. Make a ranged touch attack against a target creature - they take 2d6 bludgeoning damage per cube thrown at them in this manner. This process destroys the cubes used for this purpose.+
 </WRAP> </WRAP>
 ===== Favored Spells ===== ===== Favored Spells =====
- 
-You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner): 
  
   * [[priority:magic:spells:tier2:stone_call|]]   * [[priority:magic:spells:tier2:stone_call|]]
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   * [[priority:magic:spells:tier5:wall_of_stone|]]   * [[priority:magic:spells:tier5:wall_of_stone|]]
   * [[priority:magic:spells:tier4:stoneskin|]]   * [[priority:magic:spells:tier4:stoneskin|]]
-  * [[priority:magic:spells:tier7:elemental_body_iv|]] (Earth only)+  * [[priority:magic:spells:tier7:elemental_body_iv|]] 
   * [[priority:magic:spells:tier8:earthquake|]]   * [[priority:magic:spells:tier8:earthquake|]]
-  * [[priority:magic:spells:tier9:elemental_swarm|]] (Earth only)+  * [[priority:magic:spells:tier9:elemental_swarm|]]