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paths:devoted_path:domain:chaos [2023/05/30 20:00] – created elfinlockspaths:devoted_path:domain:chaos [2024/11/12 21:12] (current) – [Favored Spells] elfinlocks
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 ====== Chaos Domain ====== ====== Chaos Domain ======
  
-//Your touch infuses life and weapons with chaos, and you revel in all things anarchic.//+//CauSes PrEsEncE yOuR **CHAOS** PuRe!//
  
-===== Primus - Touch of Chaos (Sp) =====+===== Primus - Touch of Chaos (Su) ===== 
 +<WRAP round box> 
 +You can imbue a target with chaos by spending 2 [[priority:magic#mana|MP]], as a melee or ranged (30 ft.) touch attack. For the next round, anytime the target rolls a d20, he must roll twice and take the less favorable result. 
 +</WRAP> 
 +===== Enlightenment - Drink Anarchy (Su) ===== 
 +<WRAP round box> 
 +You may sacrifice 3 [[priority:magic#mana|MP]] and a vial of Holy Water to make a Vial of Anarchy as a Full Action. Upon consumption, you may change any energy damage you deal or receive to [[game_systems:combat:energy_damage#anarchic|Anarchic]] until the beginning of your next turn, as an Immediate Action (this may instead be a Swift Action, if you use it on your turn).
  
-You can imbue a target with chaos at will, as a melee touch attack. For the next round, anytime the target rolls a d20he must roll twice and take the less favorable result.+In additionyou may channel the unrestricted nature of your god when under the effect of any mind-affecting magic, possession, or similar external control. Instead of acting as the effect would normally cause (or lack of acting), you may instead act as though you are under Confusion effect for the round instead. In this case"act normally" effectively allows you to ignore the compulsion, and act as you wish. This does not lower the duration of the external control in any way, but does allow you to bypass it for a time. Using this effect is a non-action.
  
-===== Enlightenment Chaos Blade (Su) =====+The effects of the Vial of Anarchy last for 10 minutes per [[priority:magic|Caster Level]]. You may feed the Vial to other creatures for them to gain the effects as well. An active Vial takes up 3 [[priority:magic#mana|MP]] from your total Mana, meaning that if you possess 10 Mana, your new maximum Mana is 7, until the Vial is consumed, upon which you would then possess 7 out of 10 Mana. 
 +</WRAP> 
 +===== Zenith cHaoTiC SmItE (Su) ===== 
 +<WRAP round box> 
 +You may spend 7 [[priority:magic#mana|MP]] as part of making any attack to perform a Chaotic Smite. Doing so causes the following effects:
  
-You can give a weapon touched the Anarchic special weapon quality for a number of rounds equal to 1/2 your caster level. You may use this ability once per day for every 5 Caster Levels you possess.+  * All damage from the attack becomes [[game_systems:combat:energy_damage#anarchic|Anarchic]], including damage from other effects or Talents which modify this particular attack. 
 +  * The attack's damage roll gains 1d2 Anarchic damage per [[priority:magic|Caster Level]] you possess
 +  * Roll 1d4 and consult the below table. If the creature targeted has an item in any of the slots listed, the item is removed, and is teleported 1d% feet away into a free square (round down to the nearest 5 ft. interval). 
 +  * If a creature has no items in the slot, or does not possess the slot, the creature is subjected to the effect of [[priority:magic:spells:tier5:metronome|Metronome]], as if you had cast it upon them.
  
-===== Favored Spells =====+==== Table: Chaotic Smite Slots ==== 
 +{{tablelayout?rowsHeaderSource=Auto}} 
 +^ Dice Result  ^ Slots Affected                         ^ 
 +| 1            | Head (Headband, Head, Eyes)            | 
 +| 2            | Right Hand (Weaponry, Shields, Rings) 
 +| 3            | Left Hand (Weaponry, Shields, Rings)   | 
 +| 4            | Torso (Chest, Body, Armor)             | 
 +</WRAP>
  
-You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner):+===== Favored Spells =====
  
-  * [[priority:magic:spells:tier1:protection|Protection]] (Against Law only) +  * [[priority:magic:spells:tier1:protection|Protection]] 
-  * [[priority:magic:spells:tier2:align_weapon|Align Weapon]] (Chaos only) +  * [[priority:magic:spells:tier2:align_weapon|Align Weapon]] 
-  * [[priority:magic:spells:tier3:aligned_circle|Aligned Circle]] (Against Law only)+  * [[priority:magic:spells:tier3:aligned_circle|Aligned Circle]]
   * [[priority:magic:spells:tier4:chaos_hammer|Chaos Hammer]]   * [[priority:magic:spells:tier4:chaos_hammer|Chaos Hammer]]
-  * [[priority:magic:spells:tier5:aligned_dispel|Aligned Dispel]] (Against Law only)+  * [[priority:magic:spells:tier5:aligned_dispel|Aligned Dispel]]
   * [[priority:magic:spells:tier6:animate_objects|Animate Objects]]   * [[priority:magic:spells:tier6:animate_objects|Animate Objects]]
   * [[priority:magic:spells:tier7:word_of_chaos|Word of Chaos]]   * [[priority:magic:spells:tier7:word_of_chaos|Word of Chaos]]
-  * [[priority:magic:spells:tier8:aligned_abjuration|Aligned Abjuration]] (Against Law only) +  * [[priority:magic:spells:tier8:aligned_abjuration|Aligned Abjuration]]
-  * [[priority:magic:spells:tier9:summon_monster_ix|Summon Monster IX]]+
  
-===== Chaos Subdomains ===== 
  
-  * [[~:Protean]] 
-  * [[~:Riot]]