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paths:crusader_path [2024/10/29 17:40] – [As Their Shield] vondorpaths:crusader_path [2025/08/21 05:18] (current) reon
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 ====== Path of the Crusader ====== ====== Path of the Crusader ======
 +======= ARCHIVED =======
  
 <WRAP center 50%> <WRAP center 50%>
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 Upon selecting the Path of the Crusader, you gain the following Key Skills: Upon selecting the Path of the Crusader, you gain the following Key Skills:
  
-  * [[priority:skills:diplomacy|Diplomacy]]+  * [[priority:skills:charm|Charm]]
   * [[priority:skills:heal|Heal]]   * [[priority:skills:heal|Heal]]
   * [[priority:skills:intimidate|Intimidate]]   * [[priority:skills:intimidate|Intimidate]]
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 **Requirements:** Knowledge Religion 10, [[chargen:common_terms#core_stats|CST]] 12, Smite Evil, 35 EXP **Requirements:** Knowledge Religion 10, [[chargen:common_terms#core_stats|CST]] 12, Smite Evil, 35 EXP
  
-You may form a divine bond with your god, bringing a portion of their holy spirit into any weapon you wield. By spending TP and a Standard Action, you summon the power of your god into a weapon you are wielding. For every 5 TP you spend, the weapon gains a +1 bonus to attacks and damage, up to a maximum of +5. You may additionally spend 5 TP per tier of magical weapon effect to add such abilities to your weapon, up to a maximum of +5 in bonuses (However, you must grant your chosen weapon a minimum of a +1 enhancement bonus to attack and damage rolls first). For example, you could spend 30 TP to grant your weapon a +1 bonus to attack and damage rolls, the speed enhancement, and the holy enhancement.+You may form a divine bond with your god, bringing a portion of their holy spirit into any weapon you wield. By spending TP and a Standard Action, you summon the power of your god into a weapon you are wielding. For every 5 TP you spend, the weapon gains a +1 bonus to attacks and damage, up to a maximum of +5. You may additionally spend 5 TP per tier of magical weapon effect to add such abilities to your weapon, up to a maximum of +5 in bonuses (However, you must grant your chosen weapon a minimum of a +1 [[chargen:common_terms#enhancement_bonuses|Enhancement bonus]] to attack and damage rolls first). For example, you could spend 30 TP to grant your weapon a +1 bonus to attack and damage rolls, the Speed Effect, and the Holy Effect.
  
 The bonuses granted by this ability last for 1 minute for every BaB you possess. The bonuses granted by this ability last for 1 minute for every BaB you possess.