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| paths:crusader_path [2024/10/29 17:38] – [As Their Sword] vondor | paths:crusader_path [2025/08/21 05:18] (current) – reon | ||
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| ====== Path of the Crusader ====== | ====== Path of the Crusader ====== | ||
| + | ======= ARCHIVED ======= | ||
| <WRAP center 50%> | <WRAP center 50%> | ||
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| Upon selecting the Path of the Crusader, you gain the following Key Skills: | Upon selecting the Path of the Crusader, you gain the following Key Skills: | ||
| - | * [[priority: | + | * [[priority: |
| * [[priority: | * [[priority: | ||
| * [[priority: | * [[priority: | ||
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| **Requirements: | **Requirements: | ||
| - | You may form a divine bond with your god, bringing a portion of their holy spirit into any weapon you wield. By spending TP and a Standard Action, you summon the power of your god into a weapon you are wielding. For every 5 TP you spend, the weapon gains a +1 bonus to attacks and damage, up to a maximum of +5. You may additionally spend 5 TP per tier of magical weapon effect to add such abilities to your weapon, up to a maximum of +5 in bonuses (However, you must grant your chosen weapon a minimum of a +1 enhancement | + | You may form a divine bond with your god, bringing a portion of their holy spirit into any weapon you wield. By spending TP and a Standard Action, you summon the power of your god into a weapon you are wielding. For every 5 TP you spend, the weapon gains a +1 bonus to attacks and damage, up to a maximum of +5. You may additionally spend 5 TP per tier of magical weapon effect to add such abilities to your weapon, up to a maximum of +5 in bonuses (However, you must grant your chosen weapon a minimum of a +1 [[chargen: |
| The bonuses granted by this ability last for 1 minute for every BaB you possess. | The bonuses granted by this ability last for 1 minute for every BaB you possess. | ||
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| ==== Divine Grace ==== | ==== Divine Grace ==== | ||
| - | **Requirements: | + | **Requirements: |
| You gain a bonus equal to your Secondary Attribute modifier on all Saving Throws. | You gain a bonus equal to your Secondary Attribute modifier on all Saving Throws. | ||
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| ==== Divine Health ==== | ==== Divine Health ==== | ||
| - | **Requirements: | + | **Requirements: |
| You become immune to all diseases, including supernatural and magical ones such as mummy rot. | You become immune to all diseases, including supernatural and magical ones such as mummy rot. | ||
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| ==== Aura of Resolve ==== | ==== Aura of Resolve ==== | ||
| - | **Requirements: | + | **Requirements: |
| You become permanently immune to Charm effects. Allies within 10 feet of you receive a bonus equal to your Secondary Attribute modifier against Charm effects. Allies may take cover behind you to receive full immunity (precise circumstances subject to GM discretion). You must be conscious for this ability to take effect. | You become permanently immune to Charm effects. Allies within 10 feet of you receive a bonus equal to your Secondary Attribute modifier against Charm effects. Allies may take cover behind you to receive full immunity (precise circumstances subject to GM discretion). You must be conscious for this ability to take effect. | ||
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| ==== Aura of Righteousness ==== | ==== Aura of Righteousness ==== | ||
| - | **Requirements: | + | **Requirements: |
| You gain DR/evil equal to your Secondary Attribute modifier, along with immunity to compulsion effects. Allies within 10 feet of you receive a bonus equal to your Secondary Attribute modifier against compulsion effects. Allies may take cover behind you to receive full immunity (precise circumstances subject to GM discretion). You must be conscious for this ability to take effect. | You gain DR/evil equal to your Secondary Attribute modifier, along with immunity to compulsion effects. Allies within 10 feet of you receive a bonus equal to your Secondary Attribute modifier against compulsion effects. Allies may take cover behind you to receive full immunity (precise circumstances subject to GM discretion). You must be conscious for this ability to take effect. | ||
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| ==== Holy Champion ==== | ==== Holy Champion ==== | ||
| - | **Requirements: | + | **Requirements: |
| You become a true conduit for the power of your god. Your DR from Aura of Righteousness is doubled (granting 2 points of DR per bonus of your Secondary Attribute modifier), allies no longer need to take cover behind you to receive the bonuses granted by your Auras - instead, all allies within 30 ft receive full benefits. Additionally, | You become a true conduit for the power of your god. Your DR from Aura of Righteousness is doubled (granting 2 points of DR per bonus of your Secondary Attribute modifier), allies no longer need to take cover behind you to receive the bonuses granted by your Auras - instead, all allies within 30 ft receive full benefits. Additionally, | ||
