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paths:charlatan_path [2025/04/30 03:05] – [Key Skills] reonpaths:charlatan_path [2025/07/08 16:37] (current) – [Key Skills] vondor
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 ===== Key Skills ===== ===== Key Skills =====
  
-  * [[priority:skills:bluff|Bluff]] +  * [[priority:skills:con|Con]] 
-  * [[priority:skills:disguise|Disguise]]+  * [[priority:skills:repair|Repair]]
   * [[priority:skills:knowledge|Knowledge]] (Local)   * [[priority:skills:knowledge|Knowledge]] (Local)
-  * [[priority:skills:sleight_of_hand|Sleight of Hand]]+  * [[priority:skills:search|Search]]
   * [[priority:skills:stealth|Stealth]]   * [[priority:skills:stealth|Stealth]]
  
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 +==== Sneaky Strike ====
   * **Requirements:** [[chargen:common_terms#core_stats|CST]] 2, Stealth 1, 5 EXP   * **Requirements:** [[chargen:common_terms#core_stats|CST]] 2, Stealth 1, 5 EXP
  
-You gain access to the Potion Master Trail.+You gain access to the Sneak Attack Shortcut.
  
   * [[paths:shadow_path:sneak_attack|Sneak Attack]]   * [[paths:shadow_path:sneak_attack|Sneak Attack]]
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   * **Requirements:** Ranged Legerdemain, [[chargen:common_terms#core_stats|CST]] 8, Knowledge (Arcana) 5, Sneak Attack 3d6, 15 EXP   * **Requirements:** Ranged Legerdemain, [[chargen:common_terms#core_stats|CST]] 8, Knowledge (Arcana) 5, Sneak Attack 3d6, 15 EXP
  
-You may now make Sneak Attacks with damage-dealing spells which require a ranged touch attack, within a range of 30 feet. The target must still be flat-footed, or otherwise denied their Dexterity bonus to AC against you as normal in order for the Sneak Attack to occur.+You may now make Sneak Attacks with damage-dealing spells which require a ranged touch attack, within a range of 60 feet. The target must still qualify for Sneak Attack (Defense Penalty Status Affect, or when you’re flanking a target).
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-==== Impromptu Sneak Attack (Ex) ==== 
-  * **Requirements:** Arcane Sneak, [[chargen:common_terms#core_stats|CST]] 11, Knowledge (Arcana) 5, Sneak Attack 5d6, 25 EXP 
  
-You may spend 8 TP to declare one attack of your choosing to be a sneak attack. The target can be no more than 30 feet away from you, if the attack is with a ranged weapon, spell, or other applicable attack. The target of the impromptu Sneak Attack loses any Dexterity bonus to AC against the specific attack. This Talent may be used against any target, but creatures that are not subject to critical hits are immune to the Sneak Attack's damage (though you may still use this ability to deny their Dexterity bonus to AC for the chosen attack). You may only use this ability with weapons which you have the ability to Sneak Attack with. 
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 ==== Invisible Thief (Su) ==== ==== Invisible Thief (Su) ====
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 ==== Surprise Spells ==== ==== Surprise Spells ====
  
-  * **Requirements:** Invisible Thief, [[chargen:common_terms#core_stats|CST]] 23, Knowledge Arcana 15, Stealth 15, Sneak Attack 8d6, 50 EXP+  * **Requirements:** Invisible Thief, [[chargen:common_terms#core_stats|CST]] 23, Knowledge Arcana 15, Stealth 15, Sneak Attack 8d6, 30 EXP
  
-You may add your Sneak Attack damage to any spell that deals damage, as long as the targets are flat-footed against you. This additional damage only applies to spells which deal hit point damage, and the additional damage is the same type as the spell in question, rather than precision damage. If the spell normally allows a saving throw to negate or halve the damage, it also negates or halves the additional damage from your Sneak Attack.+You may add your Sneak Attack damage to any spell that deals damage, as long as the targets qualify for Sneak Attack. This additional damage only applies to spells which deal hit point damage, and the additional damage is the same type as the spell in question, rather than precision damage. If the spell normally allows a saving throw to negate or halve the damage, it also negates or halves the additional damage from your Sneak Attack.
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