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paths:bow_path [2025/01/11 02:56] – [Volley Trail] elfinlockspaths:bow_path [2026/03/13 19:30] (current) – Replacing AC with Defense, hyperlinking elfinlocks
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   * **Requirements:** [[chargen:common_terms#core_stats|CST]] 2, [[priority:skills:survival|Survival]] 1, 5 EXP   * **Requirements:** [[chargen:common_terms#core_stats|CST]] 2, [[priority:skills:survival|Survival]] 1, 5 EXP
  
-You were taught to always stay busy. You passively generate up to 10 arrows an hour while traveling, resting, or during downtime. You may spend resources to craft special arrows but you must be able to make the appropriate craft check (or use survival in place of craft only for arrows). If you do not use any resources it is assumed you are making “phantom” arrows. These unique arrows cannot be used by anyone except the character who crafted them and always break when fired.+You were taught to always stay busy. You passively generate up to 10 arrows an hour while traveling, resting, or during downtime. You may spend resources to craft special arrows but you must be able to make the appropriate[[priority:skills:craft|Craft]] check (or use survival in place of[[priority:skills:craft|Craft]] only for arrows). If you do not use any resources it is assumed you are making “phantom” arrows. These unique arrows cannot be used by anyone except the character who crafted them and always break when fired.
  
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   * **Requirements:** Point Blank Shot, [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:survival|Survival]] 5, 25 EXP   * **Requirements:** Point Blank Shot, [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:survival|Survival]] 5, 25 EXP
  
-When making a full attack action with a bow, you may take a -2 on all attack rolls for the remainder of the round to make one additional attack using your highest base attack bonus (the -2 still applies to this attack).+When making a full attack action with a bow, you may take a -2 on all attack rolls for the remainder of the round to make one additional attack using your highest [[priority:prowess|Prowess]] (the -2 still applies to this attack).
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   * **Requirements:** Target Acquisitioning, [[chargen:common_terms#core_stats|CST]] 11, [[priority:skills:survival|Survival]] 12, [[priority:skills:perception|Perception]] 12, 20 EXP   * **Requirements:** Target Acquisitioning, [[chargen:common_terms#core_stats|CST]] 11, [[priority:skills:survival|Survival]] 12, [[priority:skills:perception|Perception]] 12, 20 EXP
  
-When using Flurry of Shots, you may spend 1 TP to make an additional attack at your highest BaB bonus. You may activate this ability more than once per turn, but the TP cost increases; each additional attack costs TP equal to the number of additional attacks. You may make a number of additional attacks equal to your BaB each turn.+When using Flurry of Shots, you may spend 1 TP to make an additional attack at your highest [[priority:prowess|Prowess]] bonus. You may activate this ability more than once per turn, but the TP cost increases; each additional attack costs TP equal to the number of additional attacks. You may make a number of additional attacks equal to your [[priority:prowess|Prowess]] each turn.
  
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   * **Requirements:** Back off!,[[chargen:common_terms#core_stats|CST]] 8, [[priority:skills:perception|Perception]] 7, 15 EXP   * **Requirements:** Back off!,[[chargen:common_terms#core_stats|CST]] 8, [[priority:skills:perception|Perception]] 7, 15 EXP
  
-When you successfully use Back Off to push a target backwards, you may also deal damage as if they were struck with an attack from your bow, as you fire a parting shot into the newly departed foe (Or friend). The target takes a -2 on attack rolls against you for 1 round + 1 additional round for every 5 by which you beat their AC with the initial use of Back Off.+When you successfully use Back Off to push a target backwards, you may also deal damage as if they were struck with an attack from your bow, as you fire a parting shot into the newly departed foe (Or friend). The target takes a -2 on attack rolls against you for 1 round + 1 additional round for every 5 by which you beat their [[chargen:common_terms#defense_armor_shields_and_concealment|Defense]] with the initial use of Back Off.
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