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| paths:blackmage_path [2026/03/09 21:50] – Hyperlinking Knowledge skill entries elfinlocks | paths:blackmage_path [2026/03/09 22:04] (current) – Hyperlinking Research entries elfinlocks | ||
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| ==== Centering ==== | ==== Centering ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You may spend 5 stacks of Conduit for a stack of **Centered**. Each stack of Centered lasts until combat ends, or until the character moves more then 5 feet in one round (unless modified by another talent). You may have a maximum number of Centered stacks equal to 1/2 your [[priority: | You may spend 5 stacks of Conduit for a stack of **Centered**. Each stack of Centered lasts until combat ends, or until the character moves more then 5 feet in one round (unless modified by another talent). You may have a maximum number of Centered stacks equal to 1/2 your [[priority: | ||
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| ==== Maximized Centering ==== | ==== Maximized Centering ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| When casting a spell, you may expend three stacks of Centered to treat all damage variables as if they had rolled their maximum result. You may only use this Talent once per spell per round of combat. | When casting a spell, you may expend three stacks of Centered to treat all damage variables as if they had rolled their maximum result. You may only use this Talent once per spell per round of combat. | ||
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| ==== Rapid Conduit ==== | ==== Rapid Conduit ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You may spend 1 [[priority: | You may spend 1 [[priority: | ||
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| ==== Ether Recycling ==== | ==== Ether Recycling ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| When expending Conduit or Centered stacks, you may increase the casting time of a spell by 1 Step per 2 Conduit stacks and/or 1 Centering expended, in order to recover 50% (round down) of the stacks spent after the spell is cast successfully. | When expending Conduit or Centered stacks, you may increase the casting time of a spell by 1 Step per 2 Conduit stacks and/or 1 Centering expended, in order to recover 50% (round down) of the stacks spent after the spell is cast successfully. | ||
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| ==== Etheric Crash (Sp) ==== | ==== Etheric Crash (Sp) ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You may expend any number of Conduit stacks to make a ranged touch attack at Close range (25 ft. + 5 ft./CL), using your CL + your Primary Casting Attribute in place of your [[priority: | You may expend any number of Conduit stacks to make a ranged touch attack at Close range (25 ft. + 5 ft./CL), using your CL + your Primary Casting Attribute in place of your [[priority: | ||
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| ==== Focus ==== | ==== Focus ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You now retain Conduit stacks when moving, as long as you do not move more than 5 feet per round of combat. | You now retain Conduit stacks when moving, as long as you do not move more than 5 feet per round of combat. | ||
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| ==== Improved Focus ==== | ==== Improved Focus ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You now retain Conduit and/or Centered stacks when moving, as long as you do not move more than 10 feet per round of combat. | You now retain Conduit and/or Centered stacks when moving, as long as you do not move more than 10 feet per round of combat. | ||
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| ==== Greater Focus ==== | ==== Greater Focus ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You now retain Conduit and/or Centered stacks when moving, as long as you do not move more than 15 feet per round of combat. | You now retain Conduit and/or Centered stacks when moving, as long as you do not move more than 15 feet per round of combat. | ||
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| ==== Ultimate Focus ==== | ==== Ultimate Focus ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You now retain half of your Conduit and/or Centered stacks upon moving more than 15 feet per round of combat, rounded up. | You now retain half of your Conduit and/or Centered stacks upon moving more than 15 feet per round of combat, rounded up. | ||
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| <WRAP round box> | <WRAP round box> | ||
| ==== Channel Ley Lines ==== | ==== Channel Ley Lines ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| You become capable of augmenting your power through channeling Ley Line energy through yourself prior to casting. You may gather Arcane energy as a Full Action to double the normal amount of Conduit stacks which you would have gained from using all three actions (one Swift, and two Half). This Talent stacks with the base effect of Ley Lines, effectively granting you 4x the normal Conduit gain, in exchange for sacrificing your actions on that turn. | You become capable of augmenting your power through channeling Ley Line energy through yourself prior to casting. You may gather Arcane energy as a Full Action to double the normal amount of Conduit stacks which you would have gained from using all three actions (one Swift, and two Half). This Talent stacks with the base effect of Ley Lines, effectively granting you 4x the normal Conduit gain, in exchange for sacrificing your actions on that turn. | ||
