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paths:blackmage_path [2024/11/11 04:31] – [Ley Line Manipulation] elfinlockspaths:blackmage_path [2025/07/09 01:22] (current) – [Key Skills] vondor
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   * [[priority:skills:intimidate|Intimidate]]   * [[priority:skills:intimidate|Intimidate]]
   * [[priority:skills:knowledge|Knowledge (Planes)]]   * [[priority:skills:knowledge|Knowledge (Planes)]]
-  * [[priority:skills:spellcraft|Spellcraft]]+  * [[priority:skills:research|Research]]
    
 ===== The Blackmage's Way ===== ===== The Blackmage's Way =====
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 You may converge naturally occurring Ley Lines into a circle of power as a Half Action by spending 7 MP. This process creates Ley Lines directly at the position of the caster. The Ley Lines do not need a surface to support them, meaning if you are airborne, the lines appear beneath you regardless. The Ley Lines **do not move** with you, and are both completely stationary and intangible. You must stand within them in order to receive their benefits. Ley Lines occupy a single 5 ft square. You may converge naturally occurring Ley Lines into a circle of power as a Half Action by spending 7 MP. This process creates Ley Lines directly at the position of the caster. The Ley Lines do not need a surface to support them, meaning if you are airborne, the lines appear beneath you regardless. The Ley Lines **do not move** with you, and are both completely stationary and intangible. You must stand within them in order to receive their benefits. Ley Lines occupy a single 5 ft square.
  
-Whilst occupying a square that has active Ley Lines, you may double the number of Conduit stacks gained from an action - apply this before Rapid Conduit. Your normal Conduit cap still applies, and thus any stacks exceeding the cap are lost. The Ley Lines last for a number of rounds equal to your Caster Level.+Whilst occupying a square that has active Ley Lines, you may double the number of Conduit stacks gained from an action. Your normal Conduit cap still applies, and thus any stacks exceeding the cap are lost. The Ley Lines last for a number of rounds equal to your Caster Level.
 </WRAP> </WRAP>
  
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   * **Requirements:** Summon Ley Lines, [[chargen:common_terms#core_stats|CST]] 15, Spellcraft 10, 25 EXP   * **Requirements:** Summon Ley Lines, [[chargen:common_terms#core_stats|CST]] 15, Spellcraft 10, 25 EXP
  
-You become capable of augmenting your power through channeling Ley Line energy through yourself prior to casting. You may gather Arcane energy as a Full Action to double the normal amount of Conduit stacks which you would have gained from using all three actions (one Swift, and two Half). This doubling effect applies after Ley Lines, and before Rapid Conduit.+You become capable of augmenting your power through channeling Ley Line energy through yourself prior to casting. You may gather Arcane energy as a Full Action to double the normal amount of Conduit stacks which you would have gained from using all three actions (one Swift, and two Half).
  
 Charging up with this Talent creates an extremely loud, visible display in a 20 foot radius centered on you, and thus creatures which could hear or see you automatically do so. You must be standing in your Ley Lines to use this ability. Charging up with this Talent creates an extremely loud, visible display in a 20 foot radius centered on you, and thus creatures which could hear or see you automatically do so. You must be standing in your Ley Lines to use this ability.