Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| paths:blackmage_path [2024/10/17 18:44] – elfinlocks | paths:blackmage_path [2025/07/09 01:22] (current) – [Key Skills] vondor | ||
|---|---|---|---|
| Line 18: | Line 18: | ||
| * [[priority: | * [[priority: | ||
| * [[priority: | * [[priority: | ||
| - | * [[priority: | + | * [[priority: |
| ===== The Blackmage' | ===== The Blackmage' | ||
| Line 26: | Line 26: | ||
| ===== Conduit ===== | ===== Conduit ===== | ||
| - | * **Requirements: | + | * **Requirements: |
| By spending a Swift Action, you may gain one stack of Conduit. These stacks persist until the character moves, or casts a spell. You may never have more then 20 Conduit Stacks at a time. | By spending a Swift Action, you may gain one stack of Conduit. These stacks persist until the character moves, or casts a spell. You may never have more then 20 Conduit Stacks at a time. | ||
| Line 41: | Line 41: | ||
| ==== Centering ==== | ==== Centering ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | You may spend 5 stacks of Conduit for a stack of **Centered**. Each stack of Centered lasts until combat ends, or until the character moves more then 5 feet in one round (unless modified by another talent). You may have a maximum number of Centered stacks equal to 1/2 your [[priority:caster_level|Caster Level]] (minimum 1). | + | You may spend 5 stacks of Conduit for a stack of **Centered**. Each stack of Centered lasts until combat ends, or until the character moves more then 5 feet in one round (unless modified by another talent). You may have a maximum number of Centered stacks equal to 1/2 your [[priority:magic|Caster Level]] (minimum 1). |
| When casting a spell, you may expend two stacks of centered and you may increase all damage dealing effects by 50%. This can only be used once per spell per round. | When casting a spell, you may expend two stacks of centered and you may increase all damage dealing effects by 50%. This can only be used once per spell per round. | ||
| Line 53: | Line 53: | ||
| ==== Maximized Centering ==== | ==== Maximized Centering ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| When casting a spell, you may expend three stacks of Centered to treat all damage variables as if they had rolled their maximum result. You may only use this Talent once per spell per round of combat. | When casting a spell, you may expend three stacks of Centered to treat all damage variables as if they had rolled their maximum result. You may only use this Talent once per spell per round of combat. | ||
| Line 61: | Line 61: | ||
| ==== Rapid Conduit ==== | ==== Rapid Conduit ==== | ||
| - | * **Requirements: | + | * **Requirements: |
| - | You may spend 1 [[priority: | + | You may spend 1 [[priority: |
| </ | </ | ||
| ---- | ---- | ||
| - | ===== Focused Casting | + | ===== Black Magic ===== |
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Focus ==== | + | ==== Dual Cast ==== |
| + | * **Requirements: | ||
| - | * **Requirements: | + | You may breach the normal limit of one spell per round by spending stacks of Centering. By spending stacks equal to the Spell' |
| - | You now retain Conduit stacks when moving, as long as you do not move more than 5 feet per round of combat. | + | For example, you could expend two stacks |
| </ | </ | ||
| + | <WRAP round box> | ||
| + | ==== Triple Cast ==== | ||
| + | * **Requirements: | ||
| + | |||
| + | You may further wreak havoc upon the battlefield - you may now spend stacks of Centering equal to the Spell' | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | ===== Etheric Manipulation ===== | ||
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Improved Focus ==== | + | ==== Ether Recycling |
| - | * **Requirements: | + | * **Requirements: |
| - | You now retain | + | When expending |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Greater Focus ==== | + | ==== Etheric Rebalancing |
| - | * **Requirements: | + | * **Requirements: |
| - | You now retain Conduit and/or Centered stacks when moving, as long as you do not move more than 15 feet per round of combat. | + | When casting a spell, you may expend an additional stack of Conduit to remove the saving throw for half damage from the spell, if any. However, this also halves the damage inflicted. A saving throw is still allowed for any non-damage related effects. |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Ultimate Focus ==== | + | ==== Etheric Payload |
| - | * **Requirements: | + | * **Requirements: |
| - | You now retain half of your Conduit and/or Centered | + | When casting a spell, you may expend an additional stack of Centering to deal full spell damage to an Ethereal target. |
| + | </WRAP> | ||
| + | |||
| + | <WRAP round box> | ||
| + | ==== Etheric Defiance ==== | ||
| + | |||
| + | * **Requirements: | ||
| + | |||
| + | When casting a spell, you may expend 3 stacks | ||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | ==== Etheric Crash (Sp) ==== | ||
| + | |||
| + | * **Requirements: | ||
| + | |||
| + | You may expend any number of Conduit stacks to make a ranged touch attack at Close range (25 ft. + 5 ft./CL), using your CL + your Primary Casting Attribute in place of your BaB + Dex. The attack deals 1d6 Force damage | ||
| + | |||
| + | Although this Talent is a spell-like ability, it cannot be [[priority: | ||
| </ | </ | ||
| ---- | ---- | ||
| - | ===== Etheric Manipulation | + | |
| + | ===== Focused Casting | ||
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Ether Recycling | + | ==== Focus ==== |
| - | * **Requirements: | + | * **Requirements: |
| - | When expending | + | You now retain |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Etheric Rebalancing | + | ==== Improved Focus ==== |
| - | * **Requirements: | + | * **Requirements: |
| - | When casting a spell, you may expend an additional stack of Conduit to remove the saving throw for half damage from the spell, if any. However, this also halves the damage inflicted. A saving throw is still allowed for any non-damage related effects. | + | You now retain Conduit and/or Centered stacks when moving, as long as you do not move more than 10 feet per round of combat. |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Etheric Payload | + | ==== Greater Focus ==== |
| - | * **Requirements: | + | * **Requirements: |
| - | When casting a spell, you may expend an additional stack of Centering to deal full spell damage to an Ethereal target. | + | You now retain Conduit and/or Centered stacks when moving, as long as you do not move more than 15 feet per round of combat. |
| </ | </ | ||
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Etheric Defiance | + | ==== Ultimate Focus ==== |
| - | * **Requirements: | + | * **Requirements: |
| - | When casting a spell, you may expend 3 stacks of Centering to force creatures affected by the spell to make two saving throws, taking the lower result. | + | You now retain half of your Conduit and/or Centered |
| </ | </ | ||
| + | ---- | ||
| + | |||
| + | ===== Ley Line Manipulation ===== | ||
| <WRAP round box> | <WRAP round box> | ||
| - | ==== Etheric Crash (Sp) ==== | + | ==== Summon Ley Lines ==== |
| + | * **Requirements: | ||
| - | | + | You may converge naturally occurring Ley Lines into a circle of power as a Half Action by spending 7 MP. This process creates Ley Lines directly at the position of the caster. The Ley Lines do not need a surface to support them, meaning if you are airborne, the lines appear beneath you regardless. The Ley Lines **do not move** with you, and are both completely stationary and intangible. You must stand within them in order to receive their benefits. Ley Lines occupy a single 5 ft square. |
| - | You may expend any number of Conduit stacks | + | Whilst occupying a square that has active Ley Lines, you may double the number of Conduit stacks |
| + | </ | ||
| - | Although this Talent | + | <WRAP round box> |
| + | ==== Aetherial Manipulation (Su) ==== | ||
| + | * **Requirements: | ||
| + | |||
| + | You may spend 3 MP to swiftly teleport across the battlefield. This ability | ||
| + | |||
| + | You never lose stacks of Centered or Conduit when moving into your Ley Lines. Any other movement incurs loss of Conduit or Centered as normal. | ||
| + | </ | ||
| + | |||
| + | <WRAP round box> | ||
| + | ==== Channel Ley Lines ==== | ||
| + | * **Requirements: | ||
| + | |||
| + | You become capable of augmenting your power through channeling Ley Line energy through yourself prior to casting. You may gather Arcane energy as a Full Action to double the normal amount of Conduit stacks which you would have gained from using all three actions (one Swift, and two Half). | ||
| + | |||
| + | Charging up with this Talent creates an extremely loud, visible display in a 20 foot radius centered on you, and thus creatures which could hear or see you automatically do so. You must be standing in your Ley Lines to use this ability. | ||
| + | |||
| + | Whilst charging, you are flat-footed, | ||
| </ | </ | ||
| ---- | ---- | ||
| + | |||
